Your animal aspect connects you to the small creatures that live underfoot. You embrace the stealth of mice, the alertness of the rabbit, or possibly the tail of a squirrel.
Though they don't resemble small mammals and rodents in their facial features or skin colour, some do possess animalistic ears. Leporines share the keen senses and powerful leg muscles of rabbits and hare like creatures and are full of energy, like a wound-up spring. Leporines are blessed with a little aureli luck, and they often find themselves a few fortunate feet away from dangers during adventures.
Anivails have been genetically mutated over generations from exposure to the Aureum of the nature spirits they worship. Close contact to their magic and blessings from Genii have bestowed them with animalistic traits that have developed over thousands of years of evolution.
| Beast Senses. You have proficiency in Perception and You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey. |
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| Natural Weapons. Your Animal Aspect manifests as teeth, claws, horns, stinger, or some other body part that animals use to defend themselves. You gain a natural weapon that you are proficient with that deals 1d4 of either bludgeoning, piercing, slashing, poison, or acid damage. Once chosen you cannot change your natural weapon. |
| Subrace. Every anivails connection to nature manifests as an Animal Aspect. Because animals can come in all shapes and sizes, Anivail come in a great variety of forms. Select one of the following sub-races to develop as your Animal Aspect. Remember, Animal Aspects not only influence your physiology, they also impact your personality. |
For the most part, anivails bear a striking resemblance to humans, in both form and function. But for most, it is easy to differentiate between the two because every anivail has an Animal Aspect. Every anivail is born with a deep connection to the beasts of the world, which each embodies in their Aspect, giving each Faunus traits of a specific beast. Animal aspects always manifest themselves physically, giving an Anivail one or more body parts reminiscent of their bonded animal, such as cat ears, monkey tails, deer antlers, chameleon skin, and so forth. Aspects also manifest in more minor ways, such as eye color and shape, general hairiness, or sharp teeth. Even personality is determined in some form by aspect; aspects of prey species are often shy and meek, those of bulls are often brash, and those of cats are independent and aloof.
You have a pair of floppy or pointed rabbit ears in addition to a small fluff ball tail.
| Ability Score Increase. Your Wisdom score increases by 2 |
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| Fleet of Foot. Your base walking speed increases to 40 feet. |
| Lucky Rabbit's Foot. When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll. |
| Superior Hearing. Your large rabbit ears grants you an increased awareness of your surroundings compared to other kemonomimi. You are proficient in Perception. |
You have the features of a mouse or rat and their long pointed tail.
| Ability Score Increase. Your Intelligence score increases by 2 |
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| Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. |
| Keen Smell. Mice have an amazing sense of smell, thus you have proficiency in the Perception skill. |
| Nimble. You can move through the space of any creature that is of a size larger than yours. |
| Scurry. Your base walking speed increases to 35 feet. |
You have the pointed ears of a raccoon and a stripped furry fail
| Ability Score Increase. Your Dexterity score increases by 2 |
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| Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. |
| Natural Bandit. As a scavenger, raccoons naturally steal things. You are proficient in Sleight of Hand and Thieves' Tools. |
| Tree Climber. Raccoons can climb trees, but since you have human-like hands, you can't climb quite as well. When attempting to climb trees with an Athletics check, you may use Dexterity as the modifier instead of Strength. |
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