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Homebrew

Harpy

Harpies are humanoid beings native to Tíraureli with avian characteristics, such as feathers, beak-like noses, and bird-like eyes. Their wings are attached to their arms and backs, with light, hollow bones that enable swift and graceful movement. While all Harpies have feathered areas of their bodies, they do not manifest their, their colors, shapes, and abilities vary depending on their subrace.

ability score increase: Your Dexterity score increases by 1. You can't increase an ability score above 20 using these features.
age: You reach maturity around 15 years old and can live up to 120 years.
alignment: Your alignment is dependent on your subrace.
Size: Medium
speed: You have a walking speed of 30ft
Languages: You can speak, read, and write Common and one other language of your choice.
race features:
Bird’s Eye View. You have advantage on Wisdom (Perception) checks that rely on sight when observing a wide area or scanning for distant objects or creatures.
Tactical Insight. When flying or observing from at least 20 feet above, you can grant yourself or an ally within 60 feet a bonus to their next attack roll or saving throw equal to your Wisdom modifier (minimum +1), usable once per short or long rest. This bonus lasts for 1 minute.
Harpy's Song. You can cast the vicious mockery cantrip at will using this trait. Starting at 3rd level, you can cast charm person once using this trait. Starting at 5th level, you can cast the enthrall spell once using this trait. You regain all expended uses of this trait when you complete a long rest. Charisma is your spellcasting ability for these spells.

Falconborn

Ability Score Increase. Your Strength score increases by 1. Your Dexterity score increases by 1.
Size. Falconborn stand between 5'8" and 6'3".
Speed. You have a flying speed of 50 feet.
Sharp Talons. Your talons can be used as a natural weapon, which you can use to make unarmed strikes. It deals 1d4 piercing damage on a hit.
Keen Sight. You have proficiency in the Perception skill.
Combat Advantage. You can take the Help action as a bonus action when aiding an ally in combat.

Owlborn

Ability Score Increase. Your Wisdom score increases by 2.
Size. Owlborn stand between 5'5" and 6'0".
Speed. You have a flying speed of 40 feet.
Silent Glide. You have the ability to fly silently, giving you advantage on Dexterity (Stealth) checks in the dark.
Darkvision. You can see in dim light as if it were bright light and in darkness as if it were dim light, but you can't discern color in darkness.
Wise Guidance. You gain proficiency in the Insight skill.

Peafowlborn Peacock

Ability Score Increase. Your Charisma score increases by 2.
Size. Male Peacockborn stand between 5'8" and 6'4".
Speed. You have a flying speed of 30 feet.
Dazzling Display. Once per long rest, you can use a bonus action to Flaunt, giving yourself advantage on Charisma-based skill checks and saving throws for 1 minute.
Charming Presence. You have proficiency in the Persuasion skill.
Fascinating Beauty. Creatures have disadvantage on saving throws against being charmed by you.

Peafowlborn Peahen

Ability Score Increase. Your Wisdom score increases by 1. Your Charisma score increases by 1.
Size. Female Peacockborn stand between 5'6" and 6'0".
Speed. You have a flying speed of 30 feet.
Veil of Feathers. Once per long rest, you can use an action to blend into your surroundings, gaining advantage on Dexterity (Stealth) checks for 1 hour.
Diplomatic Charm. You gain proficiency in the Persuasion skill.
Natural Camouflage. You can mimic natural sounds, granting advantage on Charisma (Deception) checks when using this ability.

Ravenborn

Ability Score Increase. Your Intelligence score increases by 2.
Size. Ravenborn stand between 5'4" and 6'0".
Speed. You have a flying speed of 40 feet.
Shadowed Wings. You have proficiency in the Stealth skill, and you can use the Help action as a bonus action.
Cunning Intellect. You gain proficiency in the Investigation skill.
Mimicry. You can mimic sounds and voices you've heard, granting advantage on Charisma (Deception) checks when trying to imitate speech.

Hawkblood

Ability Score Increase. Your Strength score increases by 2.
Size. Hawkblood stand between 5'7" and 6'2".
Speed. You have a flying speed of 50 feet.
Dive Strike. Once per long rest, after you fly at least 20 feet toward an enemy, you can make a melee weapon attack with advantage on the first strike.
Hawk’s Talons. Your claws can be used as a natural weapon, which you can use to make unarmed strikes. It deals 1d6 slashing damage on a hit.
Keen Reflexes. You have advantage on initiative rolls.

Parrotkin

Ability Score Increase. Your Charisma score increases by 1. Your Intelligence score increases by 1.
Size. Parrotkin stand between 5'4" and 6'0".
Speed. You have a flying speed of 40 feet.
Mimicry. You can mimic sounds and voices you've heard, granting advantage on Charisma (Deception) checks when trying to imitate speech.
Vibrant Feathers. Your colorful plumage provides advantage on Charisma (Performance) checks.
Joyful Presence. You can use a bonus action to inspire an ally within 30 feet, granting them advantage on their next skill check.


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