Wulf-rider

Medium Goblin, Versatile Cavalry, Chaotic Evil

Armor Class 14 (Studded Armor)
Hit Points 45 6d10+12
Speed: 40 ft

STR

14
( +2 )

DEX

15
( +2 )

CON

14
( +2 )

INT

12
( +1 )

WIS

13
( +1 )

CHA

8
( -1 )

Saving Throws Dexterity (+4) Constitution (+4)
Skills According to Overall Abilities
Strength
Athletics (+4)
Endurance (+4)
Dexterity
Acrobatics (+4)
Reflex (+4)
Wisdom
Perception (+5)
Survival (+3)
Damage Vulnerabilities Piercing
Senses Redvision
Languages Common, Goblin
Challenge Rating 1
Proficiency Bonus +2

Unique Traits.
Keen Senses.
A Goblin Wulf-rider has a heightened sense in its close proximity. When completing Perception checks, a Wulf-rider has double proficiency.
Pioneers of the Land.
Wulf-riders have increased speed in plains and hill environments. Add 10 feet to their movement.
Regimented.
Wulf-Riders deal extra damage if they are within ten feet of their allies. Their allies must not be incapacitated or prone. Wulf-Riders deal extra 5 piercing damage.

Actions

Goblin Spear. +4 to hit, single target. Slow mastery. 10 ft. range, 6 1d8+2 Piercing damage.


Created by

IrishCatholic14.

Statblock Type

NPC Sheet

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