{"name":"Hermissa Barr","race":"Dwarf","profession":"Peacekeeper (Armistice Agency)","challenge_rating":"","proficiency_bonus":"+3","size":"Medium","languages":"Common, Dwarvish","alignment":"Chaotic Neutral","description":"Short, dark curly hair, with blue eyes.","ideals":"I work hard to be the best there is at my craft.","bonds":"One day I will return to my family and prove to them that I am the greatest wizard of all.","flaws":"I'm horribly jealous of those who outshine me. Everywhere I go, I'm surrounded by rivals.","suggested_environments":"","armor_class":"14 (Scale Mail)","hit_points":"40","strength":"17","dexterity":"12","constitution":"14","intelligence":"16","wisdom":"11","charisma":"10","base_movement":"25","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"Darkvision 60ft","skills":"+6 Arcana, +3 Insight","saving_throws":"Intelligence, Wisdom","damage_vulnerabilities":"","damage_resistances":"Poison","damage_immunities":"","condition_immunities":"","spellcasting":"Spellcasting ability is Intelligence; +6 to hit with spell attacks, save DC is 14.\r\n","cast_at_will":"Mending, Friends, Fire Bolt.","cast_one_per_day":"Fireball, Melf's Minute Meteors, Warding Wind","cast_twice_per_day":"Aganazzar's Scorcher, Continual Flame, Scorching Ray, Thunderwave","cast_thrice_per_day":"Burning Hands, Earth Tremor, Frost Fingers, Magic Missile","special_abilities":"[h4]Dwarven Resilience[\/h4] She has advantage on saving throws against poison, and has resistance against poison damage.\r\n\r\n[h4]Stonecunning[\/h4] Whenever she makes an Intelligence (History) check related to the origin of stonework, she is considered proficient in the History skill and adds double her proficiency bonus to the check, instead of her normal proficiency bonus.\r\n\r\n[h4]Dwarven Armor Training [\/h4]Proficiency with light & medium armor.\r\n\r\n[h4]Spell Shaping[\/h4] She can create pockets of relative safety within the effects of her evocation spells. When she casts an evocation spell that affects other creatures that she can see, she can choose a number of them equal to 1 + the spell's level. The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.","actions":"[b]Spell Attack.[\/b] Hermissa makes one spell attack.\r\n\r\n[b]Quarterstaff.[\/b] [i]Melee Weapon Attack:[\/i] +5 to hit, reach 5ft., one target. [i]Hit:[\/i] 6 [roll:1d6+3] bludgeoning, versatile (7 [roll:1d8+3]).\r\n\r\n[b]Light Crossbow.[\/b] [i]Ranged Weapon Attack: [\/i]+2 to hit, range 80\/320, one target.[i] Hit:[\/i] 4 [roll:1d8] piercing damage.","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"","tags":"","templateId":"3087","blockId":"992134","world":"0a7b9aba-5773-4fcf-96b4-f8b2bf16e0fc","folder":"9744","isShared":"on"}