{"name":"Noble","cr":"1\/8 (25 XP)","types":"humanoid (any race)","size":"Medium","languages":"any two languages","alignment":"Any","description":"[b]Nobles[\/b] wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners.[br][br]\r\nThe noble\u2019s statistics can also be used to represent [b]courtiers[\/b] who aren\u2019t of noble birth.","suggestedenvironment":"","ac":"15 (breastplate)","hitpoints":"9 ([roll:2d8])","strength":"11","dexterity":"12","constitution":"11","intelligence":"12","wisdom":"14","charisma":"16","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"passive Perception 12","skills":"Deception +5, Insight +4, Persuasion +5","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"","actions":"[i][b]Rapier.[\/b] Melee Weapon Attack:[\/i] +3 to hit, reach 5 ft., one target. [i]Hit:[\/i] 5 ([roll:1d8 + 1]) piercing damage.","reactions":"[i][b]Parry.[\/b][\/i] The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21","blockId":"949"}