{"name":"Haku kira","class":"fighter\/ wizard","level":"4","background":"Bounty hunter","race":"high elf","alignment":"NG","proficiency_bonus":"2","strength":"12","dexterity":"15","constitution":"13","intelligence":"15","wisdom":"8","charisma":"10","str_save":"2","dex_save":"2","con_save":"2","int_save":"2","wis_save":"-1","cha_save":"0","hit_die":"","total_hit_dice":"","acrobatics":"2","animal_handling":"-1","arcana":"2","athletics":"3","deception":"0","history":"2","insight":"0","intimidation":"0","investigation":"2","medicine":"-1","nature":"2","perception":"0","performance":"0","persuasion":"0","religion":"2","sleight_of_hands":"2","stealth":"3","survival":"0","proficiencies":"Survival, Insight, Athletics, perception, Deception, strength, constitution","armor_class":"13","hit_points":"38","initiative":"0","speed":"30","proficiences_and_languages":"common, elvish, abyssal, shortsword, shortbow, longbow, crossbow","attacks":"Crossbow, Light  1d8  piercing\r\nLongbow  1d8  piercing\r\nDagger\t1d4  piercing\r\nShortsword  1d6  piercing","spellcasting":"Booming blade 1d8 thunder\r\ngust\r\nmage hand\r\nsword burst 1d6 force\r\nabsorb elements\r\nalarm\r\nburning hands 3d6 fire\r\ncatapult\r\nfind familiar\r\nshield","equipment":"2 shortswords\r\n1 dagger\r\nexplorer's pack\r\nspell Book\r\ndungeoneer's pack\r\nlongbow, and 20 arrows\r\na light crossbow and 20 bolts\r\nleather\r\nhealer kit","personality_trait":"I project arrogance and conceit at times, especially after turning in a troublesome target.\r\nCrass in words and uncaring who it may offend\r\n\r\nThe first thing I do in a new place is note the locations of everything valuable-or where such things could be hidden.\r\n\r\nThe best way to get me to do something is to tell me I can't do it.","ideal":"Morality It's not enough to hunt them down. They have to understand what they've done is reprehensible. (Good)\r\n\r\nMoney is king and money talks, as long as it is not hurting anyone I will follow money\r\n\r\nPeople: I\u2019m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)","bond":"punk friends-Though my friends are few, I owe them my life many times over, and would happily die for them.\r\n\r\nMother- elven set me on the the path for good\r\n\r\nLover-  baron's daughter I saved from a vampire","flaw":"At a younger age, my actions earned me the brand of a criminal, those mistakes haunting me and my fellows even today.\r\n\r\nI have a \u201ctell\u201d that reveals when I'm lying.\r\n\r\nOnce I pick a goal, I become obsessed with it to the detriment of everything else in my\r\nlife. ","features_and_traits":"charm and sleep immunity\r\n\r\naction surge- The Action Surge is a level 2 Fighter Feature that allows the character to, once per short rest, take another Action. At level 17, you gain the ability to do this feat twice per short rest. Noticeably, this only allows you to take another action; not a Move or Bonus action. So, you can only perform an additional ability that you can normally take as an action.\r\n\r\nPsionic Power\r\nAt 3rd level, you harbor a wellspring of psionic energy within yourself. This energy is represented by your Psionic Energy dice, which are each a d6. You have a number of these dice equal to twice your proficiency bonus, and they fuel various psionic powers you have, which are detailed below.\r\n\r\nSome of your powers expend the Psionic Energy die they use, as specified in a power's description, and you can't use a power if it requires you to use a die when your dice are all expended. You regain all your expended Psionic Energy dice when you finish a long rest. In addition, as a bonus action, you can regain one expended Psionic Energy die, but you can't do so again until you finish a short or long rest.\r\n\r\nWhen you reach certain levels in this class, the size of your Psionic Energy dice increases: at 5th level (d8), 11th level (d10), and 17th level (d12).\r\n\r\nThe powers below use your Psionic Energy dice.\r\n\r\nProtective Field. When you or another creature you can see within 30 feet of you takes damage, you can use your reaction to expend one Psionic Energy die, roll the die, and reduce the damage taken by the number rolled plus your Intelligence modifier (minimum reduction of 1), as you create a momentary shield of telekinetic force.\r\n\r\nPsionic Strike. You can propel your weapons with psionic force. Once on each of your turns, immediately after you hit a target within 30 feet of you with an attack and deal damage to it with a weapon, you can expend one Psionic Energy die, rolling it and dealing force damage to the target equal to the number rolled plus your Intelligence modifier.\r\n\r\nTelekinetic Movement. You can move an object or a creature with your mind. As an action, you target one loose object that is Large or smaller or one willing creature, other than yourself. If you can see the target and it is within 30 feet of you, you can move it up to 30 feet to an unoccupied space you can see. Alternatively, if it is a Tiny object, you can move it to or from your hand. Either way, you can move the target horizontally, vertically, or both. Once you take this action, you can't do so again until you finish a short or long rest, unless you expend a Psionic Energy die to take it again.\r\n\r\nTwo weapon fighting-When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.\r\n\r\nWar Caster-You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits:\r\n\r\nYou have advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage.\r\nYou can perform the somatic components of spells even when you have weapons or a shield in one or both hands.\r\nWhen a hostile creature's movement provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature.\r\n\r\nFeature : Ear to the Ground\r\nAs a bounty hunter, you have strong and deep connections with dozens of people in the community. The background of these people might have them coming from a criminal and mafia underworld or the rough and rowdy street gang folks of the streets or the members of a high and noble society circle.\r\n\r\nThis connection is established whenever you visit a city as there is bound to be contact and interactions with people of that city, people you make connections with will be willing to give you high grade valuable information about the people and society there and the commonly visited yet important places in that area.\r\n\r\nDarkvision-Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can\u2019t discern color in darkness, only shades of gray.","total_spell_slots_1":"2","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"82,226,122,235,113,192005,125717,125703,167750","class_features":"12117,12102,605829,152062","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"382048,","retinue":"","spellbook_0_level_spells":"191659,377010,253649,479821","spellbook_1_level_spells":"479835,181754,181753,344047,376899,181765","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"946699","world":""}