{"name":"White Dragon, Adult","cr":"13 (10,000 XP)","types":"Dragon","size":"Huge","languages":"Common, Daconic","alignment":"Chaotic Evil","description":"","suggestedenvironment":"","ac":"18 (natural armor)","hitpoints":"200 [roll:16d12 + 96]","strength":"22","dexterity":"10","constitution":"22","intelligence":"8","wisdom":"12","charisma":"12","movement":"40","fly":"80","hover":"","burrow":"30","swim":"40","climb":"","senses":"blindsight 60 ft., darkvision 120 ft., passive Perception 21","skills":"Perception +11, Stealth +5","savingthrows":"Dex +5, Con +11, Wis +6, Cha +6","damagevulnerabilities":"","damageresistances":"","damageimmunities":"cold","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b][i]Ice Walk.[\/i][\/b] The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn\u2019t cost it extra moment.\r\n[br][br]\r\n[b][i]Legendary Resistance (3\/Day).[\/i][\/b] If the dragon fails a saving throw, it can choose to succeed instead.","actions":"[b][i]Multiattack.[\/i][\/b] The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\r\n[br][br]\r\n[b][i]Bite.[\/i][\/b] [i]Melee Weapon Attack:[\/i] +11 to hit, reach 10 ft., one target. [i]Hit:[\/i] 17 [roll:2d10 + 6] piercing damage plus 4 [roll:1d8] cold damage.\r\n[br][br]\r\n[b][i]Claw.[\/i][\/b] [i]Melee Weapon Attack:[\/i] +11 to hit, reach 5 ft., one target. [i]Hit:[\/i] 13 [roll:2d6 + 6] slashing damage.\r\n[br][br]\r\n[b][i]Tail.[\/i][\/b] [i]Melee Weapon Attack:[\/i] +11 to hit, reach 15 ft., one target. [i]Hit:[\/i] 15 [roll:2d8 + 6] bludgeoning damage.\r\n[br][br]\r\n[b][i]Frightful Presence.[\/i][\/b] Each creature of the dragon\u2019s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 14 Wisdom saving throw or become Frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature\u2019s saving throw is successful or the effect ends for it, the creature is immune to the dragon\u2019s Frightful Presence for the next 24 hours.\r\n[br][br]\r\n[b][i]Cold Breath (Recharge 5-6).[\/i][\/b] The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 54 [roll:12d8] cold damage on a failed save, or half as much damage on a successful one.","reactions":"","legendaryactions":"The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature\u2019s turn. The dragon regains spent legendary actions at the start of its turn.\r\n[br][br]\r\n[b][i]Detect.[\/i][\/b] The dragon makes a Wisdom (Perception) check.\r\n[br][br]\r\n[b][i]Tail Attack.[\/i][\/b] The dragon makes a tail attack.\r\n[br][br]\r\n[b][i]Wing Attack (Costs 2 Actions).[\/i][\/b] The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 [roll:2d6 + 6] bludgeoning damage and be knocked Prone. The dragon can then fly up to half its flying speed.","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"dragon, chromatic","templateId":"21"}