{"name":"Red Dragon, Adult","cr":"17 (18,000 XP)","types":"Dragon","size":"Huge","languages":"Common, Daconic","alignment":"Chaotic Evil","description":"","suggestedenvironment":"","ac":"19 (natural armor)","hitpoints":"256 [roll:19d12 + 133]","strength":"27","dexterity":"10","constitution":"25","intelligence":"16","wisdom":"13","charisma":"21","movement":"40","fly":"80","hover":"","burrow":"","swim":"","climb":"40","senses":"blindsight 60 ft., darkvision 120 ft., passive Perception 23","skills":"Perception +13, Stealth +6","savingthrows":"Dex +6, Con +13, Wis +7, Cha +11","damagevulnerabilities":"","damageresistances":"","damageimmunities":"fire","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b][i]Legendary Resistance (3\/Day).[\/i][\/b] If the dragon fails a saving throw, it can choose to succeed instead.","actions":"[b][i]Multiattack.[\/i][\/b] The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\r\n[br]\r\n[br]\r\n[b][i]Bite.[\/i][\/b] [i]Melee Weapon Attack:[\/i] +14 to hit, reach 10 ft., one target. [i]Hit:[\/i] 19 [roll:2d10 + 8] piercing damage plus 7 [roll:2d6] fire damage.\r\n[br]\r\n[br]\r\n[b][i]Claw.[\/i][\/b] [i]Melee Weapon Attack:[\/i] +14 to hit, reach 5 ft., one target. [i]Hit:[\/i] 15 [roll:2d6 + 8] slashing damage.\r\n[br]\r\n[br]\r\n[b][i]Tail.[\/i][\/b] [i]Melee Weapon Attack:[\/i] +14 to hit, reach 15 ft., one target. [i]Hit:[\/i] 17 [roll:2d8 + 8] bludgeoning damage.\r\n[br]\r\n[br]\r\n[b][i]Frightful Presence.[\/i][\/b] Each creature of the dragon\u2019s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become Frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature\u2019s saving throw is successful or the effect ends for it, the creature is immune to the dragon\u2019s Frightful Presence for the next 24 hours.\r\n[br]\r\n[br]\r\n[b][i]Fire Breath (Recharge 5-6).[\/i][\/b] The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 [roll:18d6] fire damage on a failed save, or half as much damage on a successful one.","reactions":"","legendaryactions":"The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature\u2019s turn. The dragon regains spent legendary actions at the start of its turn.\r\n[br]\r\n[br]\r\n[b][i]Detect.[\/i][\/b] The dragon makes a Wisdom (Perception) check.\r\n[br]\r\n[br]\r\n[b][i]Tail Attack.[\/i][\/b] The dragon makes a tail attack.\r\n[br]\r\n[br]\r\n[b][i]Wing Attack (Costs 2 Actions).[\/i][\/b] The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 22 Dexterity saving throw or take 15 [roll:2d6 + 8] bludgeoning damage and be knocked Prone. The dragon can then fly up to half its flying speed.","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"dragon, chromatic","templateId":"21"}