{"name":"V\u00e6nnburin (Fairborn), Dwarf","abilityscores":"+2 Dex, +2 Con, -1 Cha","size":"Medium","speed":"25ft, the penalty for heavy armor is reduced by half.","languages":"You can speak, read, and write Common (Trade), Dverr\u0153na (Dwarvish), and Quenya (Elvish). Dverr\u0153na is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other language a dwarf might speak.","features":"[b]Age.[\/b] Dwarves are immortal, in the sense that they will typically not die natural deaths, though they are considered to have reached adulthood at 100, and to be of old age at 500.\r\n\r\n[b]Alignment[\/b][b].[\/b] V\u00e6nnburin tend to be neutral, but they can have a variety of alignments that are chaotic or lawful as well because of their more whimsical natures.\r\n\r\n[b]Size.[\/b] V\u00e6nnburin are taller than other dwarves, but not much, on the higher side of 4'-5'.\r\n\r\n[b]Darkvision.[\/b] You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.\r\n\r\n[b]Alfvind.[\/b] Your friendliness with elves, and disconnect with dwarves has it's effects on your relations. You have advantage on Charisma checks with elves, and disadvantage on Charisma checks with non-V\u00e6nnburin dwarves.\r\n\r\n[b]Fey Ancestry.[\/b] You have advantage on saves against being charmed, and magic can\u2019t put you to sleep.\r\n\r\n[b]Ancestral Weapons.[\/b] You are proficient with the shortsword, shortbow, handaxe, and light hammer.\r\n\r\n[b]Dwarven Resilience.[\/b] You have advantage on saving throws against being poisoned.\r\n\r\n[b]Innate Magic.[\/b] You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.","tabledata":"","tags":"dwarf,V\u00e6nnburin","isShared":"on","templateId":"23","blockId":"796400","world":"58331f3a-363e-4d99-a495-cfa3ff396968","folder":""}