{"name":"Lainero (silver)","cr":"18","types":"Giant","size":"Large","languages":"Primordial, Draconic, One other language","alignment":"Chaotic Evil","description":"","suggestedenvironment":"Open fields, Forests, Hills","ac":"17","hitpoints":"375(30d10+210) [roll:30d10+210]","strength":"24","dexterity":"19","constitution":"24","intelligence":"19","wisdom":"20","charisma":"20","movement":"60","fly":"0","hover":"0","burrow":"0","swim":"","climb":"","senses":"Passive Perception: 21","skills":"Athletics +13, Intimidation +11, Insight +11, Perception +11, Survival +11","savingthrows":"Str +13, Dex +10, Con +13, Wis +11","damagevulnerabilities":"","damageresistances":"Cold, Fire, Lightning","damageimmunities":"","conditionimmunities":"","spellcasting":"[b]Spellcasting ability:[\/b] Charisma,\r\n[b]Spell attack bonus:[\/b] +11,\r\n[b]Spell save DC:[\/b] 19","atwill":"Eldritch Blast, Firebolt","onceperday":"Fires Storm, Greater Restoration, Wall of Fire","twiceperday":"Dispel Magic, Fireball, Flaming Sphere, Lesser restoration","thriceperday":"","specialabilities":"[b]Brute:[\/b] A melee weapon deals one extra die of its damage when the Lainero hits with it (included in the attack).\r\n\r\n[b]Evil Aura:[\/b] Any creature that starts its turn within 10 feet of the Lainero must make a DC 13 Wisdom saving throw, or become frightened until the start of its next turn. If a creature has succeeded on this saving throw once within the past 8 hours, it has advantage when making this saving throw again. \r\n\r\n[b]Magic Weapons:[\/b] The Lainero's weapon attacks are magical.\r\n\r\n[b]Magic Resistance:[\/b] The Lainero has advantage on saving throws against spells and other magical effects. ","actions":"[b]Multiattack:[\/b] The Lainero can make 4 attacks\r\n\r\n[b]Lainero Crusher:[\/b] Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 29 [roll:5d8+7] bludgeoning damage.\r\n\r\n[b]Lainero Bow:[\/b] Ranged Weapon Attack: +10 to hit, range 80\/320 ft., one target. Hit: 17 [roll:2d12 + 4] piercing damage plus 10 [roll:3d6] lightning damage from magical arrows. The target must make a DC 18 Constitution save or be Paralyzed until there next turn. \r\n\r\n[b]Invoke Flame [i](Recharge 5-6)[\/i]:[\/b] The Lainero does one of the following:\r\n\r\nThe Lainero exhales fire in a 30-foot cone. Each creature in that area must make a DC 20 Dexterity saving throw, taking 52 [roll:15d6] fire damage on a failed save, or half as much damage on a successful one.\r\n\r\nThrusting its weapon into the ground, the Lainero detonates a wave of flame that sweeps out from it. Each creature in a 20-foot circle originating from the Lainero must make a DC 20 Dexterity saving throw. On a failed save, a creature takes 42 [roll:12d6] fire damage, is pushed 10 feet away from it and knocked prone. On a successful save, the creature takes half as much damage and isn\u2019t pushed or knocked prone.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"21","blockId":"71279"}