{"name":"Sahuagin","cr":"1\/2 (100 XP)","types":"Humanoid","size":"Medium","languages":"Sahuagin","alignment":"Lawful Evil","description":"","suggestedenvironment":"","ac":"12 (natural armor)","hitpoints":"22 ([roll:4d8+4])","strength":"13","dexterity":"11","constitution":"12","intelligence":"12","wisdom":"13","charisma":"9","movement":"30","fly":"","hover":"","burrow":"","swim":"40","climb":"","senses":"Darkvision 120 ft., passive Perception 15","skills":"Perception [roll:1d20+5|+5]","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b][i]Blood Frenzy:[\/i][\/b] The sahuagin has advantage on melee Attack rolls against any creature that doesn't have all its hit points. [br]\r\n[br]\r\n[b][i]Limited Amphibiousness:[\/i][\/b] The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid Suffocating. [br]\r\n[br]\r\n[b][i]Shark Telepathy:[\/i][\/b] The sahuagin can magically Command any shark within 120 feet of it, using a limited telepathy. [br][br]","actions":"[b][i]Multiattack:[\/i][\/b] The sahuagin makes two melee attacks: one with its bite and one with its claws or spear. [br]\r\n[br]\r\nBite: Melee Weapon Attack: [roll:1d20+3|+3] to hit, reach 5 ft., one target. Hit: 3 ([roll:1d4+1]) piercing damage. [br]\r\n[br]\r\n[b][i]Claws:[\/b] Melee Weapon Attack:[\/i] [roll:1d20+3|+3] to hit, reach 5 ft., one target. Hit: 3 ([roll:1d4+1]) slashing damage. [br]\r\n[br]\r\n[b][i]Spear:[\/b] Melee or Ranged Weapon Attack:[\/i] [roll:1d20+3|+3] to hit, reach 5 ft. or range 20\/60 ft., one target. Hit: 4 ([roll:1d6+1]) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee Attack. [br][br]","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21"}