{"name":"Chill Touch","spell_level":"0-level (Cantrip)","school":"Necromancy","classes":"Sorcerer, Warlock, Wizard","casting_time":"1 action","range":"120 ft","duration":"1 round","components":"V, S","materials":"","requires_concentration":"","spell_description":"You create a ghostly, skeletal hand in the space of a\r\ncreature within range. Make a ranged spell attack against the\r\ncreature to assail it with the chill of the grave. On a hit, the\r\ntarget takes 1d8 necrotic damage, and it can't regain hit\r\npoints until the start of your next turn. Until then, the hand\r\nclings to the target.\r\n[br]If you hit an undead target, it also has disadvantage on\r\nattack rolls against you until the end of your next turn.","higher_levels":"This spell's damage increases by 1d8 when you reach 5th\r\nlevel (2d8), 11th level (3d8), and 17th level (4d8).","source":"","ritual":"","tags":"chill touch, cantrips","isShared":"on","templateId":"3000","blockId":"627042","world":"71cd2513-452c-4e03-8e18-54dc01f74530","folder":"4799"}