{"name":"Enhance Ability","level":"2-level","school":"Transmutation","classes":"Artificer, Bard, Cleric, Druid, Sorcerer","castingtime":"1 action","range":"Touch","duration":"1 hour","components":"V, S, M","materials":"Fur or a feather from a beast","concentration":"1","description":"You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains the effect until the spell ends.[br][br]\r\n\r\n[b][i]Bear's Endurance.[\/b][\/i] The target has advantage on Constitution checks. It also gains [roll:2d6] temporary hit points, which are lost when the spell ends.[br]\r\n[b][i]Bull's Strength.[\/b][\/i] The target has advantage on Strength checks, and his or her carrying capacity doubles.[br]\r\n[b][i]Cat's Grace.[\/b][\/i] The target has advantage on Dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.[br]\r\n[b][i]Eagle's Splendor.[\/b][\/i] The target has advantage on Charisma checks.[br]\r\n[b][i]Fox's Cunning.[\/b][\/i] The target has advantage on Intelligence checks.[br]\r\n[b][i]Owl's Wisdom.[\/b][\/i] The target has advantage on Wisdom checks.[br]","higherlevels":"When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.","source":"PHB, page 237","tabledata":"","tags":"","templateId":"19","blockId":"595"}