{"name":"Spirit Shroud","spell_level":"3-level","school":"Necromancy","classes":"Cleric, Paladin, Warlock, Wizard","casting_time":"1 Bonus Action","range":"Self","duration":"Concentration, up to 1 minute","components":"V, S","materials":"","requires_concentration":"1","spell_description":"You call forth spirits of the dead, which lit around you for the spell\u2019s duration. The spirits are intangible and invulnerable.\r\n[br]\r\nUntil the spell ends, any attack you make deals 1*D8 extra damage when you hit a creature within 10 feet of you. This damage is radiant, necrotic, or cold (your choice when you cast the spell). Any creature that takes this damage can\u2019t regain hit points until the start of your next turn.\r\n[br]\r\nIn addition, any creature of your choice that you can see that starts its turn within 10 feet of you has its speed reduced by 10 feet until the start of your next turn.","higher_levels":"When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for every two slot levels above 3rd.","source":"TCoE P.108","ritual":"","tags":"Spell, Cleric, Paladin, Warlock, Wizard, 3rd level, Necromancy, TCoE, Batmansdarkgame","templateId":"3000","blockId":"578992","world":"afe4e21e-ed9c-4726-b47b-2b2f1de021a8","folder":"2379","isShared":"on"}