{"name":"Dretch","cr":"1\/4 (50 XP)","types":"Fiend (Demon)","size":"Small","languages":"Abyssal, telepathy 60 ft. (works only with creatures that understand Abyssal)","alignment":"Chaotic Evil","description":"","suggestedenvironment":"","ac":"11 (natural armor)","hitpoints":"18 [roll:4d6+4]","strength":"11","dexterity":"11","constitution":"12","intelligence":"5","wisdom":"8","charisma":"3","movement":"20","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"darkvision 60 ft., passive Perception 9","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"cold, fire, lightning","damageimmunities":"poison","conditionimmunities":"Poisoned","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"","actions":"[b][i]Multiattack.[\/i][\/b] The dretch makes two attacks: one with its bite and one with its claws.\r\n[br]\r\n[br]\r\n[b][i]Bite.[\/i][\/b] [i]Melee Weapon Attack:[\/i] +2 to hit, reach 5 ft., one target. [i]Hit:[\/i] 3 [roll:1d6] piercing damage.\r\n[br]\r\n[br]\r\n[b][i]Claws.[\/i][\/b] [i]Melee Weapon Attack:[\/i] +2 to hit, reach 5 ft., one target. [i]Hit:[\/i] 5 [roll:2d4] slashing damage.\r\n[br]\r\n[br]\r\n[b][i]Fetid Cloud (1\/Day).[\/i][\/b] A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be Poisoned until the start of its next turn. While Poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can\u2019t take reactions.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"demon","templateId":"21","blockId":"526"}