{"name":"Kethrysian Elf","abilityscores":"+2 Dex, +1 Intelligence or Wisdom (Player Choice)","size":"Medium","speed":"35ft","languages":"Elvish, and the languages of other nearby races that the individual elf took interest in and had the opportunity to gain fluency in. ","features":"Elves have darkvision to 60 feet.\r\n\r\n[b]Keen Senses: [\/b]Elves have proficiency in Perception.\r\n\r\n[b]Fey Ancestry:[\/b] Advantage on saves against being charmed. Cannot be put to sleep by magic.\r\n\r\n[b]Trance: [\/b]As per PHB.\r\n\r\n[b]Duty to the High State:[\/b] All elves born in Kethrys Vhal perform a decade of service to the realm. To reflect this, the elf may choose from the following skills and gain proficiency in one of them: Animal Handling, Acrobatics, Arcana, Athletics, History, Performance, Persuasion, Stealth, Survival.\r\n\r\n[b]Elven Weapon Training:[\/b] You have proficiency with longsword, shortsword, shortbow, and longbow.\r\n\r\n[b]Mask of the Wild: [\/b]You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.\r\n\r\n[b]Extra Language: [\/b]You can speak, read, and write one additional language of your choice.\r\n\r\n[b]Cantrip: [\/b]You know one cantrip of your choice from the Wizard spell list. Intelligence is your casting ability for it. Additionally, once per long rest, you may Speak with Plants. \r\n\r\n[b]Elvish Health: [\/b]Elves are immune to non-magical disease, and only magical means or especially grievous injury will cause them scarring. \r\n\r\n[b]Bonus Feat: [\/b]You can choose one Feat from Elven Accuracy, Keen Mind, Magic Initiate, Linguist, Mobile, Observant, Sharpshooter, Skilled, Skulker, Spell Sniper, and Wood Elf Magic.","tabledata":"","tags":"species, elf, statblock","templateId":"23","blockId":"480905","world":"be08f11c-8724-40ae-b108-f76b6b62c23d","folder":"","isShared":"on"}