{"name":"Erupting Earth","spell_level":"3-level","school":"Transmutation","classes":"Druid, Sorcerer, Wizard","casting_time":"1 action","range":"120 feet","duration":"Instantaneous","components":"V, S, M","materials":"A piece of obsidian","requires_concentration":"","spell_description":"Choose a point you can see on the ground within range. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes [roll:3d12] bludgeoning damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes difficult terrain until cleared. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand.\r\n[br]","higher_levels":"When you cast this spell using a spell slot of 4th level or higher, the damage increases by [roll:1d12] for each slot level above 3rd.","source":"Earth Magic","ritual":"","tags":"","isShared":"on","templateId":"3000","blockId":"457898","world":"3df5d9b1-a897-441b-a886-59a1144e2bbe","folder":""}