{"name":"Addi Na\u00eflo","class":"Sorcerer","level":"1","background":"","race":"Half-Elf","alignment":"","proficiency_bonus":"2","strength":"8","dexterity":"15","constitution":"15","intelligence":"10","wisdom":"10","charisma":"17","str_save":"-1","dex_save":"2","con_save":"4","int_save":"0","wis_save":"0","cha_save":"5","hit_die":"6","total_hit_dice":"1","acrobatics":"2","animal_handling":"0","arcana":"2","athletics":"-1","deception":"5","history":"0","insight":"2","intimidation":"3","investigation":"0","medicine":"0","nature":"0","perception":"2","performance":"3","persuasion":"5","religion":"2","sleight_of_hands":"2","stealth":"2","survival":"0","proficiencies":"Arcana, Deception, Insight, Perception, Persuasion, Religion","armor_class":"12","hit_points":"8","initiative":"2","speed":"30","proficiences_and_languages":"Armor: None\r\nWeapons: Crossbow, Light, Dagger, Dart, Quarterstaff, Sling\r\nTools: None","attacks":"","spellcasting":"Spells\r\nCantrip: Acid Splash, Fire Bolt, Minor Illusion, Shocking Grasp\r\n1st Level: Alarm, Chaos Bolt, Ice Knife, Protection from Evil and Good","equipment":"Equipment: Amulet, Backpack, Common Clothes, Crossbow Bolts, Light Crossbow, Crowbar, Crystal, (2) Dagger, Hammer, (10) Piton, (10 day) Rations, (50ft) Hempen Rope, Tinderbox, (10) Torch, Vestments, Waterskin","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"Special abilities\r\nSpellcasting: You can cast known sorcerer spells using CHA as your spellcasting modifier (Spell DC 13, Spell Attack +5). You can use an arcane focus as a spellcasting focus.\r\nSorcerous Origin: Clockwork Soul\r\nClockwork Magic: Alarm, Protection from Evil and Good\r\nRestore Balance: When a creature you can see within 60 feet of you is about to roll a d20 with advantage or disadvantage, you can use your reaction to prevent the roll from being affected by advantage and disadvantage. You can use this feature 3 times, and you regain all expended uses when you finish a long rest.\r\n \r\nFey Ancestry: You have advantage on saving throws against being charmed, and magic can\u2019t put you to sleep.","total_spell_slots_1":"2","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"8","temporary_hit_points":"","hit_dice_used":"1","xp":"","inspiration":"1","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"2","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"450854","world":"da0c12d9-cb84-4a28-ac45-e5228863fc66","folder":""}