{"name":"Blindness\/Deafness","level":"2-level","school":"Necromancy","classes":"Bard, Cleric, Sorcerer, Wizard, The Fiend, The Undying, Death Domain, Circle of Spores","castingtime":"1 action","range":"30ft","duration":"1 minute","components":"Verbal","materials":"","description":"[br]\r\nYou can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either @[[u]blinded[\/u]](condition:acf7e11b-a10b-4e9c-9ed4-72dedd81804c) or @[[u]deafened[\/u]](condition:0a961224-0f04-4cc8-b13f-11c5cc040616) (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.\r\n\r\n[b]At Higher Levels[\/b] When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.","higherlevels":"","source":"Player's Handbook","tabledata":"","tags":"","isShared":"1","templateId":"19","blockId":"44713"}