{"name":"Erupting Earth","level":"0-level (Cantrip)","school":"Transmutation","classes":"Sorcerer","castingtime":"1","range":"120","duration":"Instantaneous","components":"V, S, M","materials":"a piece of obsidian","description":"Choose a point you can see on the ground within range. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes 3d12 bludgeoning damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes difficult terrain until cleared away. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand.","higherlevels":"When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d12 for each slot level above 2nd.","source":"Prince of the Apocalypse","tabledata":"","tags":"","isShared":"1","templateId":"19","blockId":"44161"}