{"name":"Chadickith","class":"Blood Hunter ","level":"1","background":"Soldier","race":"Loxodon","alignment":"Lawful Neutral","proficiency_bonus":"2","strength":"15","dexterity":"13","constitution":"10","intelligence":"12","wisdom":"15","charisma":"10","str_save":"2","dex_save":"3","con_save":"0","int_save":"3","wis_save":"2","cha_save":"0","hit_die":"10","total_hit_dice":"1","acrobatics":"1","animal_handling":"2","arcana":"3","athletics":"4","deception":"0","history":"1","insight":"2","intimidation":"2","investigation":"3","medicine":"2","nature":"1","perception":"4","performance":"0","persuasion":"0","religion":"1","sleight_of_hands":"1","stealth":"1","survival":"2","proficiencies":"Perception,Investigation,Intimidation,Athletics,Arcana","armor_class":"15","hit_points":"10","initiative":"1","speed":"30ft","proficiences_and_languages":"Investigation\r\nArcana\r\nAthletics","attacks":"Weapon | Attack | Damage \r\nGreatsword | [roll:1d20+4] | [roll:2d6+2] \r\nUnarmed Strike | [roll:1d20+4] | 3","spellcasting":"","equipment":"Alchemist's Supplies, Backpack, Bedroll, Common Clothes, Crossbow Bolts x20, Light Crossbow, Dice Set, Greatsword, Mess Kit, Rations (1 day), Rope, Hempen (50 feet), Scale Mail, Tinderbox, Torch, Waterskin","personality_trait":"I\u2019m haunted by memories of war. I can\u2019t get the images of violence out of my mind.","ideal":"Nation. My city, nation, or people are all that matter. (Any)\r\nResponsibility. I do what I must and obey just authority. (Lawful)","bond":"Those who fight beside me are those worth dying for.","flaw":"I made a terrible mistake in battle that cost many lives\u2014and I would do anything to keep that mistake secret.","features_and_traits":"Hunter\u2019s Bane\r\nYou have advantage on Wisdom (Survival) checks to track fey, fiends, or undead, and you have advantage on Intelligence ability checks to recall information about them.\r\n\r\nBlood Maledict  1D4 hemocraft die\r\nYou can invoke a blood curse a number of times per short rest based on your level. Before it affects the target, you can choose to amplify the curse. An amplified curse gains an additional effect noted in the curse's description. Amplifying a curse causes you to take 1d4 points of necrotic damage that cannot be reduced in any way.\r\nCreatures that don't have blood in their bodies are immune to blood curses, unless the curse has been amplified.\r\n\r\nBlood Curse of the Muddled Mind\r\nAs a bonus action, you curse a creature you can see within 30 ft. of you that is concentrating on a spell or a feature that requires concentration. The cursed target has disadvantage on the next CON saving throw it makes to maintain concentration before the end of your next turn.\r\nAmplify. The cursed creature has disadvantage on all CON saving throws made to maintain concentration until the end of your next turn.\r\n\r\nPowerful Build\r\nYou count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.\r\n\r\nLoxodon Serenity\r\nYou have advantage on saving throws against being charmed or frightened.\r\n\r\nNatural Armor\r\nWhen you aren\u2019t wearing armor, your AC is 12 + your CON modifier (AC:12). A shield\u2019s benefits apply as normal while you use your natural armor.\r\n\r\nTrunk\r\nYou can use your trunk as a snorkel, or grasp things, lifting up to a number of pounds equal to five times your Strength (75 lbs)\r\n\r\nKeen Smell\r\nYou have advantage on Wisdom (Perception), Wisdom (Survival), and Intelligence (Investigation) checks that involve smell.","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"105,163,120284,98934,21496,98933,122,331484,98947,343288,98951,98952,98955,98931","class_features":"180195","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"180194","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"10","temporary_hit_points":"0","hit_dice_used":"1","xp":"","inspiration":"","temporary_hit_points_current":"0","conditions":"","class_resource_remaining":"1","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"Lawful,Loxodon,Blood Hunter","isShared":"on","templateId":"404","blockId":"412788","world":""}