{"name":"Half-Elf (Mark of Detection)","abilityscores":"+2 Wis, +1 ability of choice","size":"Medium","speed":"","languages":"[ul]\r\n[li]Common[\/li]\r\n[li]Elvish[\/li]\r\n[li]extra language of choice[\/li]\r\n[\/ul]\r\n","features":"[ul]\r\n[li][b]Darkvision:[\/b] 60ft in dim light as bright light, 60ft in darkness as dim light, can't discern color in darkness[\/li]\r\n[li][b]Fey Ancestry:[\/b] Advantage on saving throws vs. charmed, immune to magical sleep[\/li]\r\n[li][b]Deductive Intuition: [\/b]When you make an Investigation or Insight check, add 1d4 to the result[\/li]\r\n[li][b]Magical Detection: [\/b]Can cast [i]detect magic [\/i]or\u00a0[i]detect poison and disease [\/i]once per long rest, can cast [i]detect invisibility [\/i]at 3rd level, Intelligence is spellcasting ability, no material components needed[\/li]\r\n[li][b]Spells of the Mark: [\/b]If you have the Spellcasting or Pact Magic class feature, add the spells in the Mark of Detection Spells table to your class's spell list[\/li]\r\n[\/ul]\r\n[b]Mark of Detection Spells[\/b]\r\n[b]\r\n[table]\r\n[tr]\r\n[th]Spell Level[\/th]\r\n[th]Spells[\/th]\r\n[\/tr]\r\n[tr]\r\n[td]1st[\/td]\r\n[td]Detect Evil & Good, Detect Poison & Disease[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]2nd[\/td]\r\n[td]Detect Thoughts, Find Traps[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]3rd[\/td]\r\n[td]Clairvoyance, Nondetection[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]4th[\/td]\r\n[td]Arcane Eye, Divination[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]5th[\/td]\r\n[td]Legend Lore[\/td]\r\n[\/tr]\r\n[\/table]\r\n[\/b]\r\n","tabledata":"","tags":"","templateId":"23","blockId":"390634","isShared":"on"}