{"name":"Sanctuary","spell_level":"1-level","school":"Abjuration","classes":"Artificer, Cleric","casting_time":"1 action","range":"30 feet","duration":"1 minute","components":"V, S, M","materials":"a small silver mirror","requires_concentration":"","spell_description":"\r\n[br]\r\nYou ward a creature within range against attack.\r\n[br]\r\nUntil the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn\u2019t protect the warded creature from area effects, such as the explosion of a fireball.\r\n[br]\r\n\r\nIf the warded creature makes an attack or casts a spell that affects an enemy creature, this spell ends.\r\n[br]\r\n\r\nWizard of the Coasts (2018): The final sentence now reads, \u201cIf the warded creature makes an attack, casts a spell that\u00a0affects an enemy, or deals damage to\u00a0another creature, this spell ends.\u201d","higher_levels":"","source":"PHB: P. 272","ritual":"","tags":"Spell, Artificer, Cleric, 1st level, Abjuration, PHB, Batmansdarkgame","isShared":"on","templateId":"3000","blockId":"375994","world":"afe4e21e-ed9c-4726-b47b-2b2f1de021a8","folder":""}