{"name":"Reverse Gravity","spell_level":"7-level","school":"Transmutation","classes":"Druid, Sorcerer, Wizard","casting_time":"1 action","range":"100 feet","duration":"Concentration, up to 1 minute","components":"V, S, M","materials":"a lodestone and iron filings","requires_concentration":"1","spell_description":"\r\n[br]\r\nThis spell reverses gravity in a 50-foot-radius, 100-foot high cylinder centered on a point within range.\r\n[br]\r\nAll creatures and objects that aren\u2019t somehow anchored to the ground in the area fall upward and reach the top of the area when you cast this spell. A creature can make a Dexterity saving throw to grab onto a fixed object it can reach, thus avoiding the fall.\r\n[br]\r\nIf some solid object (such as a ceiling) is encountered in this fall, falling objects and creatures strike it just as they would during a normal downward fall. If an object or creature reaches the top of the area without striking anything, it remains there, oscillating slightly, for the duration.\r\n[br]\r\nAt the end of the duration, affected objects and creatures fall back down.\r\n[br]\r\n","higher_levels":"","source":"PHB: P. 272","ritual":"","tags":"Spell, Druid, Sorcerer, Wizard, 7th level, Transmutation, PHB, Batmansdarkgame","templateId":"3000","blockId":"375989","isShared":"on"}