{"name":"Broom of Animated Attack","cr":"1\/4 (50 XP)","types":"construct","size":"Small","languages":"-","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"15 (natural armor)","hitpoints":"17 [roll:5d6]","strength":"10","dexterity":"17","constitution":"10","intelligence":"1","wisdom":"5","charisma":"1","movement":"0","fly":"","hover":"50","burrow":"","swim":"","climb":"","senses":"blindsight 30 ft (blind beyond this radius), passive Perception 7","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"poison, psychic ","conditionimmunities":"blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Antimagic Susceptibility: [\/b]The broom is incapacitated while in the area of an [i]antimagic field[\/i]. If targeted by [i]dispel magic[\/i], the broom must succeed on a Consitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.\u00a0\r\n[b]Construct Nature:[\/b] The broom doesn't require air, food, drink, or sleep. The magic that animates the broom is dispelled when the construct reaches 0 hit points. A broom reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone.\u00a0\r\n[b]False Appearance:[\/b] While the broom remains motionless and isn't flying, it is indistinguishable from a normal broom.\u00a0\u00a0\r\nFlying Broom: Some brooms of animated attack allow their creators to ride them, in which case they behave like typical [i]brooms of flying[\/i]. A broom of animated attack, however, can only carry half the weight that a [i]broom of flying[\/i] can. (see chapter 7 \"Treasure\" of the Dungeon Master's Guide)","actions":"[b]Mutiattack:[\/b]\u00a0The broom makes two melee attacks.\u00a0\r\n[b]Broomstick:[\/b] [i]Melee Weapon Attack:[\/i] +5 to hit, reach 5 ft, one target. [i]Hit:[\/i] 5 [roll:1d4+3] bludgeoning damage.\u00a0","reactions":"[b]Animated Attack:[\/b] If the broom is motionless and a creature grabs hold of it, the broom makes a Dexterity check contested by the creature's Strength check. If the broom wins the contest, it flies out of the creature's grasp and makes a melee attack against it with advantage on the attack roll.\u00a0","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"broom,into the borderlands","templateId":"21","blockId":"332242","isShared":"on"}