{"name":"Giant Wasp","cr":"1\/2 (100 XP)","types":"Beast","size":"Tiny","languages":"","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"12","hitpoints":"13 [roll:3d8]","strength":"10","dexterity":"14","constitution":"10","intelligence":"1","wisdom":"10","charisma":"3","movement":"10","fly":"50","hover":"","burrow":"","swim":"","climb":"","senses":"passive Perception 10","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"","actions":"[b][i]String.[\/i][\/b] [i]Melee Weapon Attack:[\/i] [roll:1d20+4|+4] to hit, reach 5 ft., one target. [i]Hit:[\/i] 5 [roll:1d6+2] piercing damage, and the target must make a DC 11 Constitution saving throw, taking 11 [roll:3d6] poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"giantbeast,beast,vespidae","templateId":"21","blockId":"314"}