{"name":"Kenku","cr":"1\/4","types":"Humanoid (kenku)","size":"Medium","languages":"Can understand any two languages but speaks only through the use of its Mimicry trait","alignment":"Any Non-lawful","description":"Kenku are feathered humanoids that wander the world as vagabonds, fallen from grace after being cursed by the goddess @[Myurdin](person:31a10716-3996-404e-8169-20c6208a215d) during the Mithril Era. ","suggestedenvironment":"Kenku are most often found in urban environments where they try to scrape by in a world that is not built for their cursed bodies. ","ac":"13","hitpoints":"13 [roll:3d8]","strength":"10","dexterity":"16","constitution":"10","intelligence":"11","wisdom":"10","charisma":"10","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"passive Perception 12","skills":"Deception +4, Perception +2, Stealth +5","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[i][b]Ambusher[\/b][\/i]: the kenku has advantage on attack rolls against any creature they have surprised.\r\n\r\n[i][b]Mimicry[\/b][\/i]: the kenku can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell the are imitations with a successful DC 14 Wisdom (Insight) check. ","actions":"[i][b]Shortsword[\/b][\/i]: [i]Melee Weapon Attack[\/i]: +5 to hit, reach 5 ft., one target.\r\n[i]Hit[\/i]: 6 [roll:1d6+3] piercing damage.\r\n\r\n[i][b]Shortbow[\/b][\/i]: [i]Ranged Weapon Attack[\/i]: +5 to hit, range 80\/320 ft., one target.\r\n[i]Hit[\/i]: 6 [roll:1d6+3] piercing damage. ","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"784836","tabledata":"","tags":"kenku,monster manual,","isShared":"on","templateId":"21","blockId":"309638"}