{"name":"Giant Scorpion","cr":"3 (700 XP)","types":"Beast","size":"Large","languages":"","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"15","hitpoints":"52 [roll:7d10+14]","strength":"15","dexterity":"13","constitution":"15","intelligence":"1","wisdom":"9","charisma":"3","movement":"40","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"blindsight 60 ft., passive Perception 9","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"","actions":"[b][i]Multiattack.[\/i][\/b] The scorpion makes three attacks: two with its calws and one with its sting.\r\n[br]\r\n[b][i]Claw.[\/i][\/b] [i]Melee Weapon Attack:[\/i] [roll:1d20+4|+4] to hit, reach 5 ft., one target. [i]Hit:[\/i] 6 [roll:1d8+2] bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.\r\n[br]\r\n[b][i]Sting.[\/i][\/b] [i]Melee Weapon Attack:[\/i] [roll:1d20+4|+4] to hit, reach 5 ft., one target. [i]Hit:[\/i] 7  [roll:1d10+2] piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 [roll:4d10] poison damage on a failed save, or half as much damage on a successful one.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"giantbeast,beast,arachnid,scorpion","templateId":"21","blockId":"308"}