{"name":"Diseased Giant Rat","cr":"1\/8 (25 XP)","types":"Beast","size":"Small","languages":"","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"12","hitpoints":"7 [roll:2d6]","strength":"7","dexterity":"15","constitution":"11","intelligence":"2","wisdom":"10","charisma":"4","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"darkvision 60 ft., passive Perception 10","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b][i]Keen Smell.[\/i][\/b] The rat has advantage on Wisdom (Perception) checks that rely on smell.\r\n[br]\r\n[b][i]Pack Tactics.[\/i][\/b] The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 feet of the creature and the ally isn't incapacitated.","actions":"[b][i]Bite.[\/i][\/b] [i]Melee Weapon Attack:[\/i] [roll:1d20+4|+4] to hit, reach 5 ft., one target. [i]Hit:[\/i] 4 [roll:1d4+2] piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 [roll:1d6] every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"giantbeast,beast,rodent,diseased","templateId":"21","blockId":"307"}