{"name":"Kriv Mehem","class":"Paladin ","level":"9","background":"Soldier ","race":"Dragonborn","alignment":"Good","proficiency_bonus":"3","strength":"20","dexterity":"12","constitution":"15","intelligence":"8","wisdom":"10","charisma":"14","str_save":"7","dex_save":"2","con_save":"4","int_save":"2","wis_save":"0","cha_save":"5","hit_die":"10","total_hit_dice":"6","acrobatics":"2","animal_handling":"0","arcana":"2","athletics":"7","deception":"2","history":"2","insight":"3","intimidation":"5","investigation":"2","medicine":"0","nature":"2","perception":"0","performance":"2","persuasion":"5","religion":"1","sleight_of_hands":"2","stealth":"2","survival":"0","proficiencies":"Athletics, Insight, Intimidation, Persuasion, and Religion ","armor_class":"21","hit_points":"78","initiative":"2","speed":"30","proficiences_and_languages":"All armor, All weapons martial and simple. You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages. ","attacks":"Unarmed strike | [roll:1d20+7] | [roll:1d4]\r\nThe Unifer | [roll:1d20+3] | [roll:1d10+5]\r\nWar Hammer | [roll:1d20+3] | [roll:1d8+8]\r\nJavelin | [roll:1d20+3] | [roll:1d6]","spellcasting":"Charisma","equipment":"","personality_trait":"Quite,Heroic","ideal":"Religious man","bond":"The lady summoner Yuna","flaw":"Anti social, no decision making","features_and_traits":"Fighting Style\r\nAt 2nd level, you adopt a style of fighting as your specialty. Choose one of the following options. You can\u2019t take a Fighting Style option more than once, even if you later get to choose again.\r\n\r\nDefense\r\nWhile you are wearing armor, you gain a +1 bonus to AC.\r\n\r\nDueling\r\nWhen you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.\r\n\r\nGreat Weapon Fighting\r\nWhen you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll. The weapon must have the two-handed or versatile property for you to gain this benefit.\r\n\r\nProtection\r\nWhen a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.","total_spell_slots_1":"4","total_spell_slots_2":"2","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"108,111,15868,","class_features":"151994,20426","creatures_and_mounts":"","possessions_and_property":"125702,98942,125711,98955,98951","racestatblock":"16534","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"127888,128000,127907,129901","spellbook_2_level_spells":"267218,127795,127836,173793,173713","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"16","temporary_hit_points":"","hit_dice_used":"6","xp":"","inspiration":"1","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"4","available_2nd_level_spellslots":"1","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"300989"}