{"name":"Envoy Brennya Fireforge","class":"Cleric (Forge Domain)","level":"19","background":"Clan Crafter","race":"Firbolg","alignment":"LG","proficiency_bonus":"6","strength":"18","dexterity":"10","constitution":"13","intelligence":"11","wisdom":"21","charisma":"14","str_save":"4","dex_save":"0","con_save":"2","int_save":"0","wis_save":"12","cha_save":"8","hit_die":"8","total_hit_dice":"17","acrobatics":"0","animal_handling":"5","arcana":"0","athletics":"2","deception":"2","history":"11","insight":"11","intimidation":"2","investigation":"6","medicine":"11","nature":"0","perception":"5","performance":"2","persuasion":"8","religion":"11","sleight_of_hands":"0","stealth":"0","survival":"11","proficiencies":"Smith's tools, Tinker's tools, Mason's tools (double proficiency mod when using these tools)\r\nHeavy Armour, Shields\r\nSimple Weapons","armor_class":"23","hit_points":"171","initiative":"0","speed":"30ft","proficiences_and_languages":"Smith's tools, Tinker's tools, Mason's tools (Prof mod doubled when using these tools), Heavy armour, Shields, Simple weapons\r\n\r\nLanguages: Dwarven, Giant, Celestial, Draconic, Elven, Orkish, Common.","attacks":"Radiant Warhammer | [roll: 1d20+11] | [roll: 1d8+5] [roll: 1d6] [roll: 2d8]\r\nSpiritual Weapon | [roll: 1d20+11] | [roll: 1d8+4]\r\nCold Snap | [roll: 1d20+12] | [roll: 1d8+6] [roll: 1d6] [roll: 2d8]","spellcasting":"Spell Attack Bonus: +11\r\nSpell Save DC: 19\r\nPrepare: 22\/day","equipment":"Makers Mark, Traveler's Clothes, Work Clothes, Explorer's Pack (with hidden compartment) Holy Symbol, Paper and Scroll Case, Goat milk soap, Daha's Mason's Tools, Foehammer's smiths apron, Shield cover.\r\n-\r\nMagical Sundial of Moradin, Darzan Armour, Belt from Marusha.\r\n-\r\nLucky Stone (Darkenkrag)\r\nSundial, +1 Shield of Moradin (Adv vs illusion and enchantment), Necklace of paranoia (warms when in the presence of a person involved with planting the seed at Villa Masara), Darzan Armour (Enhanced by Marusha), Belt from Marusha, Chalice of Sanctification\r\nBracelet of the Bear, Druid ring, Ring of anti-scrying (reinforced with starmetal...), All purpose tool, Owlbear's shocking sphere, Darkvision goggles, Blusher of Blending, Mirror of Communication with Wizard Romesu.","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"Background: Clan Crafter\r\nRespect of the Stout Folk - Room and board with Shield and Gold Dwarves\r\n\r\nFeats:\r\nObservant - can read lips if you know the language being spoken. Passive perception and investigation increase by +5 [Perception - 19, Investigation - 20]\r\nLinguist - 3 extra languages. Can create ciphers. +1 Int.\r\nWar caster - Can cast with hands full. Attack of opportunity, can use reaction to cast a spell of 1 action. Adv on concentration checks to maintain concentration on a spell.\r\nResilient (Con) - +1 to Con score, proficiency in Con saving throws\r\n\r\nTraining with General Walloway: \r\nAdaptive Teamwork\r\nInjurious Teamwork\r\nWatchful Teamwork\r\nRefresh on 4-6\r\n\r\nDragon Gifts:\r\n+1 to Con saves\r\nVigour: 5 temporary HP per long rest\r\nMagic Hair - Can be as bright as a light spell or as dim as sparkles.\r\n+1 to Wisdom saves\r\nMemory - Immune to memory clouding or alteration.\r\nSparks of the Soul Forge - 20ft radius sphere w\/i 60ft fills with glowing sparks. Allies heal 4d6+cleric lvl. Enemies make Wis saving throw. 4d6 radiant dmg and blinded until end of their next turn. Save for half dmg and no blind effect. \r\nDragon companion - Araribalathrin","total_spell_slots_1":"4","total_spell_slots_2":"3","total_spell_slots_3":"3","total_spell_slots_4":"3","total_spell_slots_5":"3","total_spell_slots_6":"2","total_spell_slots_7":"1","total_spell_slots_8":"1","total_spell_slots_9":"1","arms_and_equipment":"","class_features":"Spellcasting - Wis based, Ritual casting, Requires Holy Symbol\r\nDomain: Forge - Bonus Proficiency in Heavy Armour and Smith's Tools\r\nBlessing of the Forge - Touch Armour to give +1 AC, Touch simple or martial weapon to give +1 to attack and damage. Item counts as magical. Lasts until end of next long rest. 1\/long rest.\r\nChannel Divinity: 2\/short or long rest\r\nChannel Divinity: Turn Undead - All undead within 30ft make Wis save. If fail they are turned for 1 min or until they take damage. \r\nChannel Divinity: Artisan's Blessing - 1 hr ritual to create 1 non-magical item that must have some metal as part of the object. Item of no more than 100gp and equivalent value of metal must be used in the ritual. Metal irretrievably becomes the item, even non-metal parts of the item. Can copy an existing item if you have that item in your possession at the time of the ritual. \r\nSoul of the forge - Resistant to fire damage. +1 AC while wearing heavy armour\r\nDivine Strike - Once per your turn when you hit with a weapon attack you can add 2d8 fire damage to your damage.\r\nDestroy Undead - challenge rating 4 or lower\r\nDivine Intervention - 1 action. Percentile dice. If roll is lower or = to cleric lvl, deity intervenes. If they do intervene you cannot use the ability again for 7 days. \r\nSaint of Forge and Fire - Immune to fire damage. While wearing heavy armor, resistant to non-magical bludgeoning, piercing, and slashing dmg.","creatures_and_mounts":"","possessions_and_property":"Potion of Vitality\r\nPotion of Greater Healing\r\nPotion of Superior Healing\r\nDust of Undead Protection x2\r\nDust of Disappearance\r\nJug of Satershine\r\nMystery Key","racestatblock":"Firbolg Magic - Detect Magic and Disguise Self 1\/short or long rest. \r\nHidden Step - Bonus action to become invisible until the start of the next turn or attack. 1\/short or long rest. \r\nPowerful Build - Considered 1 size larger when determining carrying capacity, lift, push, drag. \r\nSpeech of Beast and Leaf - Beasts and plants understand you. You do not understand them. Adv on Cha checks to influence them.\r\nFirbolg Beast Magic - Speak with Animals at will, no spell slot expended. Also learn Animal Friendship and Beast Sense, can cast each once\/long rest without expending a spell slot. ","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"171","temporary_hit_points":"5","hit_dice_used":"19","xp":"","inspiration":"1","temporary_hit_points_current":"0","conditions":"","class_resource_remaining":"3 Chanel Divinity","available_1st_level_spellslots":"4","available_2nd_level_spellslots":"3","available_3rd_level_spellslots":"3","available_4th_level_spellslots":"3","available_5th_level_spellslots":"3","available_6th_level_spellslots":"3","available_7th_level_spellslots":"2","available_8th_level_spellslots":"1","available_9th_level_spellslots":"1","tags":"","isShared":"on","templateId":"404","blockId":"299971","world":""}