{"name":"Goblin Scout (Bane Clan)","cr":"1","types":"Humanoid (goblinoid)","size":"Small","languages":"Goblin, Common","alignment":"Lawful Evil","description":"","suggestedenvironment":"","ac":"13","hitpoints":"45hp [roll:6d10+15]","strength":"8","dexterity":"14","constitution":"8","intelligence":"15","wisdom":"15","charisma":"8","movement":"35","fly":"","hover":"","burrow":"","swim":"15","climb":"25","senses":"Darkvision 60 ft., Passive Perception 14","skills":"Acrobatics +2, Insight +4, Perception +7, Medicine +2","savingthrows":"Wis +5, Int +4, Dex +4","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"Charmed","spellcasting":"[h1]Spellcasting[\/h1]\r\n[b]Ability: [\/b]Intelligence","atwill":"[b]Message:[\/b]\r\nRange: 120 ft., components: V S M, casting time: 1 action, the spell is blocked by: magical silence, 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood.","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[h1]Abilities[\/h1]\r\n[b]Tactical Retreat (Dash + Disengage):[\/b]\r\nAs an action, the goblin can move thrice it's normal movement speed without triggering any opportunity attacks for a turn, after which they become exhausted (1 level).\r\n\r\n[b]Uncanny Dodge:[\/b]\r\nPassively, whenever the goblin would take damage from an AOE attack, they take half on a failed save and none on a successful one.","actions":"[b]Dagger:[\/b]\r\nMelee Weapon Attack: reach 5 ft., Hit: 4[roll:1d4+2]piercing\/slashing, finesse, light, thrown 20\/60 ft.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"goblin,bane,basic,unit","isShared":"on","templateId":"21","blockId":"255316"}