{"name":"Starfire","level":"7-level","school":"Evocation","classes":"Cleric, Druid, Sorcerer, Wizard","castingtime":"1 Action ","range":"120 feet","duration":"Instantaneous","components":" V, S, M ","materials":"a piece of starium","description":"You fire three beams of purified starlight energy and shoot them\r\nforth at targets within range. You can shoot the beams all at one\r\ntarget or split them between several. Make a ranged spell attack\r\nfor each beam. On a hit, the target takes 5d10 fire damage, and\r\nis blinded for 1 minute.\r\nShould a creature that is blinded by this spell attempt to cast\r\na spell of their own, they must succeed on a Wisdom saving\r\nthrow or have the spell fizzle and do nothing, wasting the spell\r\nslot. A creature can make a Wisdom saving at the end of each of\r\nit's turns to end the blindness on themselves.","higherlevels":"When you cast this spell using a spell slot\r\nof 8th level or higher, you create one additional beam for each\r\nslot level about 7th.","source":"The Archive of Esoteric Secrets","tabledata":"","tags":"Spell,Cleric,Druid,Sorcerer,Wizard,7th Level","templateId":"19","blockId":"244982","isShared":"on"}