{"name":"Strahd Zombie","cr":"1","types":"Undead","size":"Medium","languages":"Common, can't speak","alignment":"Any","description":"Dead Adventures that was raised by Strahd to serve him","suggestedenvironment":"","ac":"8","hitpoints":"30 (4d8+12) [roll:4d8+12]","strength":"13","dexterity":"6","constitution":"16","intelligence":"3","wisdom":"6","charisma":"5","movement":"20","fly":"0","hover":"0","burrow":"0","swim":"0","climb":"10","senses":"Darkvision 60 ft, passive Perception 8","skills":"","savingthrows":"Wisdom +0","damagevulnerabilities":"","damageresistances":"","damageimmunities":"poison","conditionimmunities":"poisoned","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"Loathsome Limbs. Whenever the zombie takes at least 5 bludgeoning or slashing damage at one time, roll a d20 to determine what else happens to it: [roll:1d20][br][br]\r\n1-8: One leg is severed from the zombie if it has any legs left.[br]\r\n9-16: One arm is severed from the zombie if it has any\r\narms left.[br]\r\n17-20: The zombie is decapitated.[br][br]\r\n[p]If the zombie is reduced to 0 hit points, all parts of it die. Until\r\nthen, a severed part acts on the zombie's initiative and has\r\nits own action and movement. A severed part has AC 8. Any\r\ndamage it takes is subtracted from the zombie's hit points.[\/p]\r\n[p]A severed leg is unable to attack and has a speed of 5 feet.[\/p]\r\n[p]A severed arm has a speed of 5 feet and can make one claw\r\nattack on its turn, with disadvantage on the attack roll. Each\r\ntime the zombie loses an arm, it loses a claw attack.[\/p]\r\n[p]If its head is severed, the zombie loses its bite attack and its\r\nbody is blinded unless the head can see it. The severed head\r\nhas a speed of 0 feet. It can make a bite attack, but only against\r\na target in its space.[\/p]\r\n[p]The zombie's speed is halved if it's missing a leg. lf it loses\r\nboth legs, it falls prone. If it has both arms, it can crawl. With\r\nonly one arm, it can still crawl, but its speed is halved. With\r\nno arms or legs, its speed is 0 feet, and it can't benefit from\r\nbonuses to speed.[\/p]","actions":"[b]Multiattack[\/b]: The zombie makes three attacks: one bite, and two with its claws[br][br]\r\n[b]Bite[\/b]: [i]Melee Weapon Attack[\/i]: [roll:1d20+3] to hit, reach 5 ft., one target, Hit: [roll:1d4+1] piercing damage[br][br]\r\n[b]Claw[\/b]: [i]Melee Weapon Attack[\/i]: [roll:1d20+3] to hit, reach 5 ft., one target, Hit: [roll:1d6+1] slashing damage","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"21","blockId":"23927"}