{"name":"Forest Goblin Archer","cr":"1\/4 (50 XP)","types":"humanoid (goblinoid))","size":"Small","languages":"Common, Goblin","alignment":"Neutral Evil","description":"","suggestedenvironment":"","ac":"13 (leather armor)","hitpoints":"7 [roll:2d6]","strength":"7","dexterity":"14","constitution":"10","intelligence":"4","wisdom":"8","charisma":"8","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"darkvision 60 ft., passive Perception 9","skills":"Nature [roll:1d20+1|+1], Stealth [roll:1d20+6|+6] ","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Woodland Stalker.[\/b] The forest goblin archer can attempt to hide even when only lightly obscured by foliage as a bonus action on each of its turns.","actions":"[p][b][i]Shortbow.[\/b] Ranged Weapon Attack:[\/i] [roll:1d20+4|+4] to hit, range 80\/320 ft., one target. [i]Hit:[\/i] 5 [roll:1d6+2] piercing damage. \r\n[b][i]Stake[\/b] Melee Weapon Attack:[\/i] [roll:1d20+4|+4]  to hit, reach 5 ft., one target. [i]Hit:[\/i] 4 [roll:1d4+2] piercing damage.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"Forest Goblin Archer","isShared":"1","templateId":"21","blockId":"202203"}