{"name":"Thunderbeast","cr":"16","types":"elemental","size":"Huge","languages":"Primordial","alignment":"Chaotic Neutral","description":"A raging chaotic being of thunder and lightning, personifications of the thunderstorms they reside in.\r\nA Thunderbeasts head has a jaw akin to a dragon, and no apparent eyes, ears or nose, with jagged spikes jutting from the back.  Their upper body bears the appearance of a hunched, and broad shouldered humanoid. It's arms end in a tapper, similar to a whip, with barbs all across its arm that produce electricity, with a larger a cluster at the tips.  Their legs are thin and feet are claws like a birds.\r\nThey read their surroundings by measuring the electricity coming from everything.","suggestedenvironment":"Intense thunderstorms, more commonly above or near oceans.","ac":"17","hitpoints":"192 (16d12 + 86)","strength":"20","dexterity":"24","constitution":"18","intelligence":"10","wisdom":"-12","charisma":"-8","movement":"45","fly":"0","hover":"0","burrow":"","swim":"0","climb":"0","senses":"Blindsight 80 ft, Truesight 50 ft","skills":"","savingthrows":"DEX +5, STR +5","damagevulnerabilities":"","damageresistances":"Bludgeon, slashing and piercing from non-magical attacks","damageimmunities":"Thunder, Lightning, Poison","conditionimmunities":"Paralyzed, Blinded, Deafened. Petrified, Poisoned, Prone, Unconscious, Exhaustion","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"","actions":"[b]Multiattack.[\/b] The beast can make 2 whip  melee attacks, or 1 whip and 1 Laser beam\r\n\r\n[b]Arm Whip[\/b] The beast uses its whip like arms to make a melee attack, [i]Melee attack:[\/i] +12 to hit, reach 10 ft, 1 target.\r\n[i] Hit:[\/i] 15 (2d8 +7) plus 5 (1d10) lightning damage\r\n\r\n[b]Bite[\/b] [i]Melee weapon attack[\/i]: +10 to hit, reach 5ft, one target\r\n[i]hit: 14 [\/i] (2d10+5) piercing damage plus 6 (2d6) lightning damage\r\n\r\n[b]Laaser Beam. (Recharge 5-6)[\/b] The Thunderbeast expels  a large amount of energy as a powerful beam of electricity that is 90ft long, and 5 ft wide. Any creature in the line of fire must succede a DC 18 dexterity saving throw, taking 66 (12d10) lightning damage on a fail, and half as much on a success.","reactions":"","legendaryactions":"A thunderbeast gets 3 legendary actions, only one can be used at a time and only at the end of  another creatures turn. They regain a legendary action at the start of their turn.\r\n\r\n[b]Instant Transmission: [\/b] The beast lets out a thunderous roar and moves up to 60 ft within its thunderstorm instantly, ignoring opportunity attacks.\r\n[b]Call Lightning:[\/b] A thunderous scream is emitted and the creature calls a large bold of lightning down on another creature within 40 ft of itself.  The target must make a DC 18 DEX save or take 12 (2d12) lightning damage, or half on a success. All other creatures within 10 ft of the target must make a DC 14 CON save or take 5 (1d10) thunder damage.","lairdescription":"","lairactions":"","regionaleffects":"Intense thunderstorm always accompanied","image":"","tabledata":"16|15000 XP","tags":"Elemental","templateId":"21","blockId":"196697","isShared":"1"}