{"name":"Bandit Captain","challenge_rating":"2","xp":"450","types":"Humanoid","pb":"+2","size":"Small","sizer":"Medium","languages":"Common, Thieves' Cant","alignment":"Neutral ","description":"[p]Bandit captains command gangs of scoundrels and conduct straightforward heists. Others serve as guards and muscle for more influential criminals.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","suggested_environments":"","armor_class":"15","hit_points":"64","strength":"15","dexterity":"16","constitution":"14","intelligence":"14","wisdom":"11","charisma":"14","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[p]Passive Perception 10[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","skills":"[p][url:https:\/\/www.dndbeyond.com\/sources\/dnd\/free-rules\/playing-the-game#Skills][u]Athletics[\/u][\/url] +4, [url:https:\/\/www.dndbeyond.com\/sources\/dnd\/free-rules\/playing-the-game#Skills][u]Deception[\/u][\/url] +4[\/p]\r\n[p][b]Initiative[\/b] [roll:1d20+3] (13)[\/p]\r\n[p][b]Gear[\/b] [url:https:\/\/www.dndbeyond.com\/equipment\/42-pistol][u]Pistol[\/u][\/url], [url:https:\/\/www.dndbeyond.com\/equipment\/29-scimitar][u]Scimitar[\/u][\/url], [url:https:\/\/www.dndbeyond.com\/equipment\/3-studded-leather][u]Studded Leather Armor[\/u][\/url][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[p][i][b]Multiattack.[\/b][\/i] The bandit makes two attacks, using Scimitar and Pistol in any combination.[\/p]\r\n[p][i][b]Scimitar.[\/b][\/i] [i]Melee Attack Roll:[\/i] [roll:1d20+5], reach 5 ft. [i]Hit:[\/i] 6 ([roll:1d6 + 3]) Slashing damage.[\/p]\r\n[p][i][b]Pistol.[\/b][\/i] [i]Ranged Attack Roll:[\/i] [roll:1d20+5], range 30\/90 ft. [i]Hit:[\/i] 8 ([roll:1d10 + 3]) Piercing damage.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"[p][i][b]Parry.[\/b][\/i] [i]Trigger:[\/i] The bandit is hit by a melee attack roll while holding a weapon. [i]Response:[\/i] The bandit adds 2 to its AC against that attack, possibly causing it to miss.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"","isShared":"on","templateId":"2991","blockId":"1648646","world":"b9caa6aa-4feb-4ab6-97f9-f14a18146cac","folder":"c365e091-0652-4ad5-b4d1-3cd1847574fb"}