{"name":"Ashur, Dragon of Autumn","challenge_rating":"9","xp":"","types":"Dragon","pb":"+5","size":"Huge","sizer":"NONE","languages":"Draconic, Giant (Mheoistach), Druidic, Common (Blue Merauq), Telekinesis 200 ft.","alignment":"Neutral Good","description":"[p]This bronze dragon, as intimidating as it is graceful, appears on the field scarred, its auburn fur scorched and blood-matted. Mother Ash might not survive tonight, but she is hells-bent on taking any bastard with her that stands against her.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","suggested_environments":"","armor_class":"18","hit_points":"64 (Capped)","strength":"25","dexterity":"10","constitution":"23","intelligence":"16","wisdom":"20","charisma":"16","base_movement_units":"","base_movement_in_ft":"40","fly_movement_in_ft":"80","burrow_movement_in_ft":"","swim_movement_in_ft":"40","climb_movement_in_ft":"","senses":"[p][url:https:\/\/www.dndbeyond.com\/sources\/dnd\/free-rules\/rules-glossary#Blindsight]Blindsight[\/url] 60 ft., [url:https:\/\/www.dndbeyond.com\/sources\/dnd\/free-rules\/rules-glossary#Darkvision]Darkvision[\/url] 120 ft., Passive Perception 22[\/p]\r\n[p][\/p]\r\n","skills":"[p][url:https:\/\/www.dndbeyond.com\/sources\/dnd\/free-rules\/playing-the-game#Skills]Insight[\/url] [roll:d20+7], [url:https:\/\/www.dndbeyond.com\/sources\/dnd\/free-rules\/playing-the-game#Skills]Perception[\/url] [roll:d20+12], [url:https:\/\/www.dndbeyond.com\/sources\/dnd\/free-rules\/playing-the-game#Skills]Stealth[\/url] [roll:d20+5][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"[p]Mother Ash can cast druid spells up to sixth level, using her WIS. She has a spell save DC of 18 and her spell attacks have a +10 bonus.[\/p]\r\n[p][\/p]\r\n","cast_at_will":"[p][b]Change Shape.[\/b] Take on the form of a Firbolg (size medium), a cardinal (size small), or a monarch butterfly (size tiny).[\/p]\r\n[p][b]Shatter.[\/b] Select an point that you can see within 60 ft.. Within a 10 ft. diameter, creatures must make a DC18 CON save or take [roll:6d10] Force damage, and be moved up to 15 ft. to the area's centre. Targets take half damage on a success and are not moved.[br][b]Cure Wounds.[\/b] Touch a creature and heal them for [roll:4d8+5] HP.[br][b]Crackling Bolt. [\/b]Ranged spell attack, range 120 ft.. To hit: [roll:d20+10], on hit: [roll:4d10] Lightning.[br][b]Telekinesis. [\/b]Pick a loose object or creature that you can see within 60 ft. that is Large in size or smaller. If a creature, the target must make a STR save or be moved up to 30 ft. in a direction that you choose. Objects fail the save automatically.[\/p]\r\n[p][b]Shatter.[\/b] Select an point that you can see within 60 ft.. Within a 20 ft. diameter, creatures must make a DC18 CON save or take [roll:8d8] Thunder damage. Targets take half damage on a success and are not moved.[\/p]\r\n[p][\/p]\r\n","cast_one_per_day":"[p][b]Gate Seal. [\/b]Neutralise all interplanar gates in a 60 ft. cube that you can see for the next 24 hours.[\/p]\r\n[p][b]Gravity Sinkhole.[\/b] Select an point that you can see within 60 ft.. Within a 10 ft. diameter, creatures must make a DC18 CON save or take [roll:6d10] Force damage, and be moved up to 15 ft. to the area's centre. Targets take half damage on a success and are not moved.[\/p]\r\n[p][\/p]\r\n","cast_twice_per_day":"[p][b]Torrential Rain.[\/b] Summon down a deluge of rain in a 60 ft. radius of you that lasts [roll:2d10] minutes. While active, all active fires in the area are put out, all allies in the area are healed 5 HP at the start of every round, and all enemies have the lightning damage done to them increased by [roll:2d8].[br][b]Disintegrate. [\/b]Fire a magical projectile at a creature that stretches the fabric of its reality. The target must succeed a DC18 DEX save or take [roll:8d10+40] Force damage. If the target is reduced to 0HP by this spell, they are reduced to a pile of dust. If the target is an object, they fail the saving throw automatically.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","cast_thrice_per_day":"","special_abilities":"[p][i][b]Amphibious.[\/b][\/i] The dragon can breathe air and water.[\/p]\r\n[p][i][b]Legendary Resistance (3\/Day). [\/b][\/i] If the dragon fails a saving throw, it can choose to succeed instead.[\/p]\r\n[p][b]Blooded. [\/b]Ashur has seen terrible battle, and knows her time is coming. Her hit points are capped at 64, though her rend attacks are always made with advantage.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","actions":"[p]Multiattack: Ashur can make three attacks using a single action, choosing from the list below.[\/p]\r\n[p]Lightning Breath. Recharges 5-6. Breathe a 5-by-90 ft. line of Lightning in front of you. Creatures within must succeed a DEX save[\/p]\r\n[p][b]Rend. [\/b][i]Melee Attack Roll:[\/i] [roll:d20+12], reach 10 ft. [i]Hit:[\/i] [roll:2d8+7] Slashing damage and [roll:1d10] Lightning damage.[\/p]\r\n[p][b]Spellcasting.[\/b] Cast a spell that is specified on this statblock.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"dragon, archdruid, ally","templateId":"2991","blockId":"1638126","world":"2e070fbc-0c23-47f9-905c-f84e2b440255","folder":"2b22d433-a37b-11f0-b3cc-1224bc67b5c8","isShared":"on"}