{"name":"Theodrux Eifgard","challenge_rating":"12","xp":"8400","types":"Human","pb":"+5","size":"Medium","sizer":"NONE","languages":"Human","alignment":"CE","description":"[p]Theodrux stands six and a half feet tall and carries a longbow made of ebony adorned with silver. He wears studded leather armor, bracers of Archery, and a cloak of Protection.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","suggested_environments":"","armor_class":"19","hit_points":"173","strength":"16","dexterity":"20","constitution":"18","intelligence":"12","wisdom":"13","charisma":"8","base_movement_units":"Ft","base_movement_in_ft":"40","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[p]Passive Perception 11[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","skills":"[p]Sharpshooter:[\/p]\r\n[ul]\r\n- Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls.\r\n- Your ranged weapon attacks ignore half and three-quarters cover.\r\n- Before you make an attack with a ranged weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If that attack hits, you add +10 to the attack's damage.\r\n[\/ul]\r\n[p]Mobile: Extra 10 feet movement speed, melee attacks do not impose attacks of opportunity when moving away from the target.[\/p]\r\n[p]Crossbow Expert:[\/p]\r\n[ul]\r\n- You ignore the loading quality of crossbows with which you are proficient.\r\n- Being within 5 feet of a hostile creature doesn\u2019t impose disadvantage on your ranged attack rolls.\r\n- When you use the Attack action and attack with a one handed weapon, you can use a bonus action to attack with a hand crossbow you are holding.\r\n[\/ul]\r\n[p]Action Surge: Once per short rest you may take an additional action on your turn.[\/p]\r\n[p]Second Wind: Once per short rest you can use your Bonus action to regain hit points equal 1d10 + 16[\/p]\r\n[p]Archery: You gain a +2 bonus to attack rolls you make with ranged weapons.[\/p]\r\n[p]Defense: While wearing armor you gain a +1 bonus to AC. [\/p]\r\n[p]Indomitable: You can reroll a saving throw twice per long rest but must use the new roll.[\/p]\r\n[p][\/p]\r\n","saving_throws":"Strength +11, Constitution +10, Dexterity +6, Wisdom +2, Intelligence +2, Charisma +0","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p]Superior Critical: You gain the effects of a critical hit on an 18,19, or 20.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","actions":"[p]Multiattack: Theodrux makes 3 longbow or longsword attacks[\/p]\r\n[p]Longbow: Ranged Weapon Attack +13 to hit, reach 600ft one target[\/p]\r\n[p]Hit: 18 (1d8+ 8) Piercing damage + (2d6) Necrotic Damage[\/p]\r\n[p]Longsword: Melee Weapon Attack +10 to hit, reach 5ft one target[\/p]\r\n[p]Hit: 9 (1d8+ 5) slashing damage[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"Hedgecraft Horror","tags":"Dnd, Dungeons and Dragons, Monster","templateId":"2991","blockId":"1632783","world":"702f064c-852f-4b74-8db5-1a366961381f","folder":"null","isShared":"on"}