{"name":"Abeil Vassal","challenge_rating":"2","xp":"450","types":"Humanoid (Abeil)","pb":"+2","size":"Small","sizer":"Medium","languages":"Common, Elven, Sylvan","alignment":"Usually Lawful","description":"","suggested_environments":"[p]Warm to temperate climate. Hill, plain, or desert terrain.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","armor_class":"11","hit_points":"4 (1d8) [roll:1d8]","strength":"11","dexterity":"13","constitution":"10","intelligence":"10","wisdom":"14","charisma":"9","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"60","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[p]60' Darkvision, Passive Perception 14[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","skills":"[p]Perception +4, Survival +4; one of any artisan tool set[\/p]\r\n[p][\/p]\r\n","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][i][b]Hive Mind[\/b][\/i]. Abeil born within the same hive have a form of long-range telepathy similar to the [i]Sending[\/i] spell. If the abeil is within 25 miles (40 km) of the hive, it can telepathically send a brief message at the start of its turn to another abeil within range. A creature with telepathy can listen to the hive mind communications with a successful Charisma check (DC 16).[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","actions":"[p][i][b]Multiattack[\/b][\/i]. The abeil can make a claws & a sting attack, a flail & a sting attack, or a javelin attack.[\/p]\r\n[p][i][b]Claws[\/b][\/i]. [i]Melee Weapon Attack[\/i]: +2 to hit, 5' reach, one target. [i]Hit[\/i]: 5 (2d4) [roll:2d4] slashing damage. The abeil can immediately attempt a grapple check on the targeted creature with a DC 11 saving throw.[\/p]\r\n[p][i][b]Flail[\/b][\/i]. [i]Melee Weapon Attack[\/i]: +2 to hit, 5' reach, one target. [i]Hit[\/i]: 4 (1d8) [roll:1d8] bludgeoning damage.[\/p]\r\n[p][i][b]Javelin[\/b][\/i]. [i]Ranged Weapon Attack[\/i]: +2 to hit, 30'\/120' range, one target. [i]Hit[\/i]: 3 (1d6) [roll:1d6] piercing damage.[\/p]\r\n[p][i][b]Sting[\/b][\/i]. Melee Weapon Attack: +2 to hit, 5' reach, one target. Hit: 3 (1d6) [roll:1d6] piercing damage & the targeted creature must make a Constitution saving throw (DC 10). [i]Failure[\/i]: The creature takes 5 (2d4) poison damage & gains one level of exhaustion. [i]Success[\/i]: The creature takes half of the poison damage.[\/p]\r\n[p][i][b]Drone[\/b][\/i]. The abeil beats its wings in such a way to create a lulling, buzzing sound. Each creature within 60' of the abeil must succeed a Constitution saving throw (DC 10) or fall asleep. Abeils are immune to this ability.[\/p]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"[p][i][b]Nimble Dodge[\/b][\/i]. The abeil can either give itself a +2 AC bonus to an attack it can see or advantage on a Dexterity saving throw.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"Homebrew, [i]Monster Manual II[\/i] (3.5e) 2002","tags":"abeil, vassal, humanoid, monstrous, bee","isShared":"on","templateId":"2991","blockId":"1631791","world":"9a6b76bf-563a-438c-8cb5-d519dbc7ade7","folder":"2b311374-a37b-11f0-b3cc-1224bc67b5c8"}