{"name":"Kilik the Necromancer","challenge_rating":"7","xp":"2900","types":"Beast","pb":"+4","size":"Small","sizer":"NONE","languages":"common","alignment":"LE","description":"[p]Kilik is a tabby cat necromancer wearing black and purple robes. He carries a staff with a badger skull on the top as a spellcasting focus.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","suggested_environments":"","armor_class":"13 (Mage armor)","hit_points":"99 (18d8 +18)","strength":"9","dexterity":"14","constitution":"12","intelligence":"18","wisdom":"14","charisma":"11","base_movement_units":"Ft","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[p]Passive Perception 12[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","skills":"[p]Arcana +8, Religion +8, Deception +4[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","saving_throws":"Int +8, Wis +5","damage_vulnerabilities":"","damage_resistances":"Necrotic","damage_immunities":"","condition_immunities":"","spellcasting":"[p]The necromancer is a [b]5th-level spellcaster[\/b]. Spellcasting ability is Intelligence (spell save [b]DC 16[\/b], +8 to hit with spell attacks).[\/p]\r\n[p][b]1st level (4 slots):[br][\/b][i]ray of sickness, false life, cause fear[\/i][\/p]\r\n[p][b]2nd level (3 slots):[br][\/b][i]blindness\/deafness, gentle repose, ray of enfeeblement[\/i][\/p]\r\n[p][b]3rd level (3 slots):[br][\/b][i]animate dead, vampiric touch, feign death[\/i][\/p]\r\n[p][b]4th level (3 slots):[\/b][\/p]\r\n[p][i]blight, phantasmal killer, Edvards black tentacles[\/i][\/p]\r\n[p][b]5th level (1 slot):[br][\/b][i]danse macabre[\/i][\/p]\r\n[p][\/p]\r\n","cast_at_will":"[p]chill touch, toll the dead, mage hand, minor illusion[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b]Grim Harvest (1\/Turn).[br][\/b]When the necromancer kills a creature with a spell of 1st level or higher, it regains HP equal to twice the spell\u2019s level (or three times if the spell was necromancy).[\/p]\r\n[p][b]Undead Thralls.[br][\/b]Undead created by the necromancer gain +9 HP and add the necromancer\u2019s proficiency bonus to their weapon damage rolls.[\/p]\r\n[p][b]Master of the Grave.[br][\/b]Undead within 30 feet of the necromancer have advantage on saving throws against turning effects.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","actions":"[p]Quarterstaff: Melee Weapon attack, +5 to hit, reach 5ft, one targer[\/p]\r\n[p]Hit: 5 (1d8 +1)[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"Hedgecraft Horror","tags":"Dnd, Dungeons and Dragons, Monster","templateId":"2991","blockId":"1630621","world":"702f064c-852f-4b74-8db5-1a366961381f","folder":"null","isShared":"on"}