{"name":"Thornshadow Wolf","challenge_rating":"3","xp":"700","types":"Fey","pb":"","size":"Medium","sizer":"NONE","languages":"Understands Sylvan but cannot speak","alignment":"Chaotic Evil","description":"[p]A twisted mockery of a wolf, made up of corrupted vines and shadows they prowl the darkened woodland realms[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","suggested_environments":"","armor_class":"16","hit_points":"66 (10d8 +21)","strength":"16","dexterity":"15","constitution":"16","intelligence":"6","wisdom":"14","charisma":"8","base_movement_units":"ft","base_movement_in_ft":"50","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[p]Darkvision 60ft., Passive Perception 16[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","skills":"[p]Perception +6, Stealth +6[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","saving_throws":"Dex +4, Wis +4","damage_vulnerabilities":"","damage_resistances":"Necrotic; Bludgeoning, Piercing, and Slashing from nonmagical attacks","damage_immunities":"","condition_immunities":"Charmed","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][\/p]\r\n[h3|93e9d7fa-bb5b-411a-bc18-7b65275c5104]Pack of Thorns[\/h3]\r\n[p]The Thornshadow Wolf has advantage on an attack roll against a creature if at least on of the wolf's allies is within 5ft. of the creature and the ally isn't incapacitated.[\/p]\r\n[h3|b6b47f5d-4312-48e4-a9d1-34330c39e92c]Shadowed Pounce[\/h3]\r\n[p]If the Thornshadow Wolf moves at least 20ft. straight towards a creature and hits it with a bite attack on the same turn, the target must succeed a DC 13 strength save or be knocked prone.[\/p]\r\n[p]If the target is prone, the wolf may make one claw attack as a bonus action.[\/p]\r\n[p][\/p]\r\n[h3|88d82905-d810-4528-80cc-b5e4b408de0c]Thorned Hide[\/h3]\r\n[p]A creature that hits the wolf with a melee attack while within 5ft. takes 5 (1d10) piercing damage.[\/p]\r\n[p][\/p]\r\n[h3|7980d3e1-33aa-481e-ae5a-4828ae7130a7]Fey Stalker[\/h3]\r\n[p]While in dim light or darkness, the Thornshadow Wolf has advantage on Dexterity (Stealth) checks, and opportunity attacks against it are made at disadvantage.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","actions":"[p][b]Gloaming Bite[b][\/p]\r\n[p]Melee Weapon Attack +5 to hit, Reach 5ft., One target[\/p]\r\n[p]Hit: 10 (2d6 + 3) Piercing + 3 (1d6) Necrotic[\/p]\r\n[p]If the target is a creature, it must succeed on a DC 13 Con save or take 7 (2d6) Necrotic damage at the start of its next turn as shadowed thorns burrow beneath its skin.[\/p]\r\n[p][b]Claws[b][\/p]\r\n[p]Melee Weapon Attack +5 to hit, Reach 5ft., One target[\/p]\r\n[p]Hit: 8 (2d4 + 3) Slashing + 3 (1d6) Necrotic.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","bonus_actions":"[p][b]Shadow Slip[\/b][\/p]\r\n[p]The Thornshadow Wolf moves up to 10ft. without provoking opportunity attacks.[\/p]\r\n[p][b]Harriers Bite[\/b][\/p]\r\n[p]If the Thornshadow Wolf has made a successful bite attack this turn they may impose a DC 13 Strength save against the same target to drag them prone and restrain them as a bonus action.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"[ul]\r\n- Thornshadow Wolves prioritize flanking and knockdowns, setting up for brutal follow-ups\r\n- They harass casters and archers, dragging them prone.\r\n- When bloodied (Below half HP), they become reckless, focusing on a single target until death.\r\n[\/ul]\r\n[p][\/p]\r\n[p][\/p]\r\n","image_gallery_id":"","source":"Homebrew","tags":"","isShared":"on","templateId":"2991","blockId":"1624078","world":"4127da00-29d9-44de-b96f-ce5bcff305d8","folder":"null"}