{"name":"Thornshadow Alpha","challenge_rating":"6","xp":"2300","types":"Fey","pb":"","size":"Large","sizer":"NONE","languages":"Understands Sylvan and common but cannot speak","alignment":"Chaotic Evil","description":"[p]Just as twisted a mockery of wolves as it's lesser kin, the Thornshadow Alpha bears a crown of fused antler and thorned vines, a twisted symbol of its authority.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","suggested_environments":"","armor_class":"17","hit_points":"110 (13d10 + 39)","strength":"19","dexterity":"16","constitution":"17","intelligence":"7","wisdom":"15","charisma":"12","base_movement_units":"ft","base_movement_in_ft":"50","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"20","senses":"[p]Darkvision 90ft, Passive Perception 18[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","skills":"[p]Perception +8, Stealth +7, Athletics +8, Survival +6[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","saving_throws":"Str +8, Dex +7, Wis +6","damage_vulnerabilities":"","damage_resistances":"Necrotic; Bludgeoning, Piercing, and Slashing from nonmagical attacks","damage_immunities":"","condition_immunities":"Charmed, Frightened","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[h3|d9f227f9-435e-41ed-a8ba-b17dc44037b0]Alpha of the Gloam Pack[\/h3]\r\n[p]All allied Thornshadow Wolves within 30 feet gain:[\/p]\r\n[ul]\r\n- Advantage on attack rolls while the Alpha is conscious\r\n- Advantage on saving throws against being frightened\r\n[\/ul]\r\n[p]If the Alpha dies, allied wolves must succeed on a DC 14 Wisdom save or be frightened for 1 round.[\/p]\r\n[p][\/p]\r\n[h3|bf056abd-00f3-41a4-90b5-38cdae208fd3]Thorn-Crowned Hide[\/h3]\r\n[p]A creature that hits the Alpha with a melee attack within 5 ft. takes 7 (2d6) piercing damage[\/p]\r\n[p][\/p]\r\n[h3|69f2e6b4-d1b9-4418-9dee-c494e2e88e1a]Shadowbound Pounce[\/h3]\r\n[p]If the Alpha moves at least 20ft. straight towards a creature and hits with a bite attack on the same turn, the target must succeed on a DC 15 Strength save or be knocked prone.[\/p]\r\n[p]If the target is prone, the Alpha may make two claw attacks as a bonus action.[\/p]\r\n[p][\/p]\r\n[h3|3ca2a038-8d9c-4973-8523-b20b18751280]Fey Predator[\/h3]\r\n[p]The Alpha has advantage on attack rolls against creatures that are:[\/p]\r\n[ul]\r\n- Prone\r\n- Frightened\r\n- Restrained\r\n- Or affected by a curse or magical fear effect\r\n[\/ul]\r\n[p][\/p]\r\n","actions":"[p][b]Multiattack[\/b][\/p]\r\n[p]The Thornshadow Alpha makes two attacks: one bite and one claw[\/p]\r\n[p][b]Briar-Fang Bite[\/b][\/p]\r\n[p]Melee Weapon Attack +8 to hit, Reach 5ft., One target[\/p]\r\n[p]Hit: 15 (2d8 +4) Piercing + 7 (2d6) Necrotic damage[\/p]\r\n[p]Target must scceed DC 16 Con save or suffer Bleeding Thorns[\/p]\r\n[ul]\r\n- Take 7 (2d6) Necrotic damage at the start of each turn.\r\n- Ends on healing action or action to remove the thorns  3 (1d6) necrotic.\r\n[\/ul]\r\n[p][b]Rending Claws[\/b][\/p]\r\n[p]Melee Weapon Attack +8 to hit, Reach 5ft., One target[\/p]\r\n[p]hit: 13 (2d6 +4) Slashing[\/p]\r\n[p][b]Gloam Howl (recharge 5-6)[\/b][\/p]\r\n[p]The Alpha releases a low, resonant howl.[\/p]\r\n[p]All allied Thornshadow Wolves that hear it may:[\/p]\r\n[ul]\r\n- Move up to half their movement speed\r\n- make one bite attack as a reaction\r\n[\/ul]\r\n[p]Enemy creatures within  30ft. must succeed on a DC 15 Wisdom save or be frightened until the end of their next turn.[\/p]\r\n[p][\/p]\r\n","bonus_actions":"[p][b]Shadow Lunge[b][\/p]\r\n[p]The Alpha moves up to 15ft. without provoking opportunity attacks and makes one claw attack.[\/p]\r\n[p][\/p]\r\n","reactions":"[p][b]Pack Intercept[b][[\/p]\r\n[p]When a creature targets the Alpha with an attack, one allied Thornshadow Wolf withing 5ft. may impose disadvantage on that attack by interposing itself.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"[ul]\r\n- Opens with [b]Gloam Howl[b] to reposition the pack and apply fear.\r\n- Focuses down prone or restrained targets.\r\n- Uses [b]Pack Intercept[b] to survive longer and sell the pack dynamic\r\n- Attempts to retreat into darkness if reduced below 25 HP, drawing the party deeper into the woods\r\n[\/ul]\r\n[p][\/p]\r\n[p][\/p]\r\n","image_gallery_id":"","source":"Homebrew","tags":"","isShared":"on","templateId":"2991","blockId":"1624048","world":"4127da00-29d9-44de-b96f-ce5bcff305d8","folder":"null"}