{"name":"Oasis Turtle (Adult)","challenge_rating":"30","xp":"155,000","types":"Beast","pb":"","size":"Gargantuan","sizer":"NONE","languages":"-","alignment":"Unaligned","description":"","suggested_environments":"[p]East Yzmoor Desert[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","armor_class":"22 (natural armor)","hit_points":"820 (40d20+400) [roll:40d20+400]","strength":"30","dexterity":"8","constitution":"30","intelligence":"3","wisdom":"11","charisma":"11","base_movement_units":"","base_movement_in_ft":"20","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[p]Blindsight 90ft. (blind beyond this radius), passive perception 10[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","skills":"","saving_throws":"Int +5, Wis +9, Cha +9","damage_vulnerabilities":"fire, thunder","damage_resistances":"bludgeoning, piercing, and slashing from magical attacks","damage_immunities":"poison; bludgeoning, piercing, and slashing from nonmagical attacks","condition_immunities":"charmed, exhaustion, frightened, paralyzed, poisoned","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b]Legendary Resistance (3\/day).[\/b] If the Oasis Turtle (Adult) fails a saving throw, it can choose to succeed instead.[\/p]\r\n[p][b]Magic Resistance.[\/b] The Oasis Turtle (Adult) has advantage on saving throws against spells and other magical effects.[\/p]\r\n[p][b]Siege Monster.[\/b] The Oasis Turtle (Adult) deals double damage to objects and structures.[\/p]\r\n[p][\/p]\r\n","actions":"[p][b]Multiattack.[\/b] The Oasis Turtle (Adult) makes three attacks, 1 with its trunk and 2 with its stomps.[\/p]\r\n[p][b]Trunk.[\/b] Melee Weapon Attack: +19 to hit, reach 90 ft., one target. Hit: 36 (4d12+10) [roll:4d12+10] bludgeoning damage. If the target is a creature, it is grappled (escape DC 25). Until this grapple ends, the target is restrained and the Oasis Turtle (Adult) can't grapple another creature.[\/p]\r\n[p][b]Stomp[\/b] Melee Weapon Attack: +19 to hit, reach 5 ft., one target. Hit: 28 (4d8 + 10) [roll:4d8 + 10] bludgeoning damage. Each creature within 30 ft. of the stomp must succeed on a DC 20 Dexterity saving throw or be knocked prone.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"","legendary_actions":"[p]The Oasis Turtle (Adult) can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature\u2019s turn. The oasis turtle regains spent legendary actions at the start of its turn.[\/p]\r\n[p][b]Attack.[\/b] The Oasis Turtle (Adult) makes 1 trunk attack or 1 stomp attack.[\/p]\r\n[p][b]Call of Nature.[\/b] The Oasis Turtle (Adult) raises its trunk and trumpets. Every creature within 300 ft. must succeed on a DC 20 Constitution saving throw or become deafened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the condition if it is a success. If a creature\u2019s saving throw is successful or the effect ends for it, the creature is immune to the Oasis Turtle (Adult)'s Call of Nature for the next 24 hours.[\/p]\r\n[p][b]Relief (costs 2 actions).[\/b] The Oasis Turtle (Adult) sprays water out of its water reservoir, either regaining 26 (3d10 + 10) [roll:3d10+10] hit points or removing one spell effect.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"G&G","tags":"","isShared":"on","templateId":"2991","blockId":"1595340","world":"9a03bd3b-9d11-4bb6-b2bd-1f1f0aa2b58a","folder":"null"}