{"name":"Maridborn","overview":"","image_id":"","ability_score_increase":"Your Wisdom score increases by 2 and your Charisma score increases by 1.","age":"","alignment":"","size":"Medium","speed":"30ft. Walking and 30ft. Swimming","languages":"Common, and one other language of your choice.","parent_race":"Marid","sub_races":"","race_features":"[h2|70739bf7-99fd-4ce9-a6e1-f37f45cf6339]Creature Type [\/h2]\r\n[p]You are considered an Elemental.[\/p]\r\n[p][\/p]\r\n[h2|305724f5-eaee-4f64-8e01-d7917b8c6f00]Size [\/h2]\r\n[p]You are Medium or Small. You choose when you select this race.[\/p]\r\n[p][\/p]\r\n[h2|c797fee1-787b-4028-af07-62dadd20ef90]Darkvision [\/h2]\r\n[p]You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.  [\/p]\r\n[p][\/p]\r\n[h2|31c18910-98c8-40b4-a325-b9eefa67485d]Amphibious [\/h2]\r\n[p]You can breathe both air and water.[\/p]\r\n[p][\/p]\r\n[h2|c3920eef-f97e-48ca-a8fd-1d8285838e0a]Acid Resistance [\/h2]\r\n[p]You have resistance to acid damage. [\/p]\r\n[p][\/p]\r\n[h2|37c3b753-cd44-4dd9-b7a9-e22f2a1eed57]Speak to the Sea [\/h2]\r\n[p]You can cast the [i]shape water[\/i] cantrip. Starting at 3rd level, you can cast the\u00a0[i]create or destroy water[\/i] spell with this trait. Starting at 5th level, you can also cast the\u00a0[i]water breathing[\/i] and [i]water walk[\/i] spell with this trait, without requiring a material component. Once you cast\u00a0[i]create or destroy water[\/i], [i]water breathing[\/i] or\u00a0[i]water walk[\/i] with this trait, you can\u2019t cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level. [\/p]\r\n[p]Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).[\/p]\r\n[p][\/p]\r\n[h2|196b5d40-9142-436b-a481-325b0a1c680b]Aqua Jet [\/h2]\r\n[p]You can magically shoot a jet of water in a 15 foot line that is 5 foot wide. Each creature in that line must make a Dexterity saving throw equal to 8 + your spellcasting ability choice + proficiency bonus. On a failure the target takes 1d8 bludgeoning damage and if it\u2019s Large or smaller, is pushed up to 5 feet away from you and knocked prone. On a success, a target takes half the bludgeoning damage, but is neither pushed nor knocked prone. You can use this ability as many times equal to your spell casting modifier.[\/p]\r\n[p][\/p]\r\n","description":"","source":"Homebrew","jsondata":"","tags":"Djinnborn","isShared":"on","templateId":"5520","blockId":"1584665","world":"7ffb518b-09e8-465a-b695-35106b36d1b1","folder":"41750"}