{"name":"Test","spell_level":"0-level (Cantrip)","casting_time":"","range":"","components":"","materials":"","duration":"","school":"Abjuration","attack":"","effect":"","higher_levels":"","classes":"","spell_description":"[p]You give a target an chemically induced rush. The target gainst temporary hit points equal to 20% of their max health and gains an additional reaction and bonus action. These hitpoints are ignored untill the creatures hitpoints are reduced to 0. Once the creature hits 0 hitpoints it looses 8% of it's temporary hitpoints per turn but keeps fighting. If the target kills another creature it gains 30% of its max health as hitpoints. Gains an level of exhausting ,looses the remaining temporary hitpoints and cannot use reactions and bonus actions for 10 minutes.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","source":"Homebrew","tags":"","isShared":"on","templateId":"3000","blockId":"1580902","world":"f6432138-e2a2-4947-976e-009ab3e29aeb","folder":"39581"}