{"name":"Snake (BoT)","cr":"1\/8","types":"Creature, Fey","size":"Tiny","languages":"Understands Common and Sylvan","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"13","hitpoints":"4","strength":"2","dexterity":"16","constitution":"10","intelligence":"8","wisdom":"16","charisma":"4","movement":"30","fly":"","hover":"","burrow":"","swim":"30","climb":"","senses":"Blindsight 10 Ft., Passive perception 13","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b][i]Death Bite.[\/i][\/b] The snake can, on an attack that hits, add [roll:2d8] necromantic damage to the attack. After doing this, the snake must wait a round before attacking again.","actions":"[i][b]Bite.[\/b] Melee Weapon Attack:[\/i] [roll:d20+5] to hit, reach 5 ft., one target. Hit: [roll:d4+3] piercing damage plus [roll:2d6] poison damage. The target must make a DC 10 Constitution saving throw, taking the poison damage on a failed save, or half as much damage on a successful one.\r\n","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"bag of tricks","isShared":"1","templateId":"21","blockId":"15685"}