{"name":"Rottweiler (BoT)","cr":"1\/8","types":"Creature, Fey","size":"Medium","languages":"Understands Common and Sylvan","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"13","hitpoints":"12","strength":"16","dexterity":"14","constitution":"12","intelligence":"8","wisdom":"16","charisma":"4","movement":"40","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Passive perception 15","skills":"Perception [roll:d20+5]","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[p][b][i]Keen Hearing and Smell.[\/i][\/b] The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.[\/p]\r\n[p][b][i]Death Bite.[\/i][\/b] The rottweiler can, on an attack that hits, add [roll:2d8] necromantic damage to the attack. After doing this, the rottweiler must wait a round before attacking again.[\/p]","actions":"[i][b]Bite.[\/b] Melee Weapon Attack:[\/i] [roll:d20+5] to hit, reach 5 ft., one target. Hit: [roll:d6+3] piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.\r\n","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"bag of tricks","isShared":"1","templateId":"21","blockId":"15682"}