{"name":"Shadow Puppets","spell_level":"2-level","casting_time":"1 action","range":"60ft.","components":"Verbal, Somatic, Material","materials":"a pinch of powdered lead","duration":"Concentration, 1 minute","school":"Illusion","attack":"INT Save","effect":"Psychic","higher_levels":"When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.","classes":"Sorcerer, Warlock, Wizard with Shadow Specialization","spell_description":"You animate the shadow of a creature within range, causing it to attack that creature. As a bonus action when you cast the spell, or as an action on subsequent rounds while you maintain concentration, make a melee spell attack against the creature. If it hits, the target takes 2d8 psychic damage and must make a successful Intelligence saving throw or be [tooltip:While you have the Incapacitated condition, you experience the following effects: Inactive (You can\u2019t take any action, Bonus Action, or Reaction.), No Concentration (Your Concentration is broken.), Speechless (You can\u2019t speak.), Surprised (If you\u2019re Incapacitated when you roll Initiative, you have Disadvantage on the roll.)]incapacitated[\/tooltip] until the start of your next turn.","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1559801","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}