{"name":"Savaia Adaline","challenge_rating":"12","xp":"8,400","types":"Humanoid (Human)","pb":"+4","size":"Medium","sizer":"NONE","languages":"","alignment":"Lawful Evil","description":"","suggested_environments":"","armor_class":"20 (+2 plate armor)","hit_points":"138 (12d10 + 72)","strength":"21","dexterity":"12","constitution":"22","intelligence":"10","wisdom":"11","charisma":"18","base_movement_units":"ft.","base_movement_in_ft":"40","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"","skills":"","saving_throws":"WIS +4, CHA +8 (+4 to all saves from Aura)","damage_vulnerabilities":"","damage_resistances":"poison","damage_immunities":"","condition_immunities":"Disease, poisoned","spellcasting":"[p][i][b]Spellcasting.[\/b][\/i] Savaia casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 16):[\/p]\r\n[p]1st level (4 slots): [i]Armor of Agathys, Command, Compelled Duel, Cure Wounds, Detect Magic, Searing Smite, Shield of Faith[br][\/i]2nd level (3 slots): Aid, Find Steed, Hold Person, Spiritual Weapon[br]3rd level (3 slots): Aura of Vitality, Bestow Curse, Cause Fear, Crusader's Mantle, Dispel Magic[\/p]\r\n[p][\/p]\r\n","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b]Aura of Conquest.[\/b] While creatures are frightened and within 10 feet of Savaia, their movement speed is reduced to 0 and they take 6 physic damage at the start of their turns.[\/p]\r\n[p][b]Aura of Protection.[\/b] Savaia and allies within 10 feet of her add +4 to their saving throws.[\/p]\r\n[p][\/p]\r\n[p][b]Potions.[\/b] Savaia has the following potions on her; 2x Potion of Haste, Potion of Mind Reading, 1x superior healing potion.[\/p]\r\n[p][\/p]\r\n","actions":"[p][i][b]Multiattack.[\/b][\/i] Savaia makes two attacks, choosing from either Star Cleaver attacks or Long Bow attacks.[\/p]\r\n[p][i][b]Star Cleaver.[\/b][\/i] [i]Melee Attack Roll:[\/i] +9, reach 5 ft. [i]Hit:[\/i] 12 (2d6 + 5) Slashing damage plus 5 (1d10) Radiant damage.[\/p]\r\n[p][i][b]Long Bow.[\/b][\/i] [i]Ranged Attack Roll:[\/i] +5, range 150\/600 ft. [i]Hit:[\/i] 6 (1d10 + 1) Piercing damage.[\/p]\r\n[p][i][b]Drink Potion.[\/b][\/i] Savaia drinks one of her potions[\/p]\r\n[p][i][b]Lay on Hands.[\/b][\/i] Savaia has 60 points of lay on hands. She may spend an action to use as many points as she likes to heal that many hitpoints to herself or a creature she is touching.[\/p]\r\n[p][i][b]Channel Divinity.[\/b][\/i] Savaia has 1 use of channel divinity, which she may spend in one of the following ways;[\/p]\r\n[ul]\r\n- [i][b]Conquering Presence.[\/b][\/i] You can use your Channel Divinity to exude a terrifying presence. As an action, you force each creature of your choice that you can see within 30 feet of you to make a Wisdom saving throw. On a failed save, a creature becomes frightened of you for 1 minute. The frightened creature can repeat this saving throw at the end of each of its turns, ending the effect on itself on a success.\r\n- [i][b]Guided Strike.[\/b][\/i] You can use your Channel Divinity to strike with supernatural accuracy. When you make an attack roll, you can use your Channel Divinity to gain a +10 bonus to the roll. You make this choice after you see the roll, but before the DM says whether the attack hits or misses.\r\n[\/ul]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"","isShared":"on","templateId":"2991","blockId":"1555402","world":"7ecae4b7-97e2-41cc-9969-bdb203d199b5","folder":"38779"}